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About the StoryThey have feelings for each other. They are doomed to part. Train wheels click-clack monotonously. The ring of existence remains intact. Only you can break it giving the protagonists a chance for happiness. Play the fate's part in Railways of Love, a road novel set in a science fiction world of the future.
32nd Place - 24th Annual Interactive Fiction Competition (2018)
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Number of Reviews: 2
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But then at the end of the story the game encourages you to play again and try to change Abel's and Juna's fates. The game was so short I thought I would try it. And here's where Railways of Love really starts getting interesting. You can replay the story multiple times, with each playthrough revealing more of Abel's and Juna's backgrounds and often giving you a different ending.
And these endings are not the kinds of endings you come to expect from a work with the word "love" in the title - if, like me, you're an American. This is not a game with a Hollywood-style "true love conquers all" sensibility. Railways of Love is more mature than that, displaying an understanding of what it means for two people to commit themselves to each other long-term and all of the costs to careers and other relationships that go along with that.
I found it beautiful and poignant.
So, my recommendation is: Don't stop with the first playthrough of Railways of Love. Don't even stop until you've seen all the endings.
Basically, love goes wrong on a train. The sequence of events just interrupts everything.
But, you have a chance to go back and change that sequence!
This is a wonderful premise. By going back and changing the order of things, you can unlock 7 preliminary endings and then a final ending.
However, I found the choices opaque. Instead of being able to strategize, it came down to more or less random guessing. There are some hints in the text (changing options, for one thing), but even with the walkthrough, I never reached the final ending on my own. I saw what it said, though, and I thought it was beautiful.
Because I struggled with the interactivity, I didn't receive the full emotional impact of the game. Other than that, I enjoyed it.
Edit: With help from the forums, I finished this, and I loved the ending.
Where I got stuck was (Spoiler - click to show)Forgetting to confess for the 'love' ending.
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This is version 2 of this page, edited by Doug Orleans on 18 November 2018 at 9:07pm. - View Update History - Edit This Page - Add a News Item