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Transylvania (double hi-res version) disk image for Apple II
Contains transylvaniadoublehi-res.dsk
Apple II Application (Compressed with gzip. Free unpacking tools are available for most systems.)
Transylvania for C64 *
This game requires an interpreter program - refer to the game's documentation for details.
Mac OS Application (Mac OS 7 and later) (Compressed with StuffIt. Free StuffIt Expanders are available for most systems at www.stuffit.com.)
transpc.zip *
MS-DOS Application
Sols3.zip *
Sols1.zip *
essential documentation
* Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.

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by Antonio Antiochia

Episode 1 of the Transylvania series

(based on 4 ratings)
1 member review

Game Details

Language: English (en)
Current Version: Unknown
License: Former commercial
Development System: Comprehend
Baf's Guide ID: 219
IFID: Unknown
TUID: rxchvdelv5ebduze

Editorial Reviews

Baf's Guide

A mixture of traditional horror and fantasy motifs, with a flying saucer thrown in for good measure. The princess Sabrina lies ensorcelled in a vampire's castle, and will die at dawn unless you can rescue her. Features graphics that get stroked in as you watch, and which were considered quite good in their day. Fairly small, two-word parser, easy puzzles, monsters that wander around at random, and a time limit on the whole game. The original documentation is unavailable, but the off-disk copy protection is contained in the file trans.clue. There are at least two versions of this game, with some slight differences in the puzzles.

-- Carl Muckenhoupt


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Number of Reviews: 1
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1 of 1 people found the following review helpful:
Childhood Favorite, November 17, 2007
by Benjamin Sokal (Elysium pod planting enclosure on Mars)
One of my earliest memories is playing Transylvania late into the night (er, early evening, since I was probably 7 at the time). The game is ludicrous (goblins, aliens, vampires, werewolves, etc) but somehow remarkably enjoyable. This is one of those games whose philosophy is "story? continuity? what's that?", with the end result being that you never know what surprise is coming next (okay, so you're supposed to rescue the princess Sabrina - I guess that is story, but most of the game has nothing to do with that). And what can beat the graphics drawn right in front of you as if a hyperactive child sits inside your monitor with a pen?

Note: I much prefer the Apple II version of this game to the ugly MS-DOS version, so I recommend that you search for that if you are interested in this game.

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This is version 6 of this page, edited by GDL on 9 August 2011 at 6:45pm. - View Update History - Edit This Page - Add a News Item