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About the StoryCape is a superhero origin story for the cyberpunk dystopia we're all living in.
Nominee, Best Story - 2015 XYZZY Awards
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Number of Reviews: 8
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Most Helpful Member Reviews
I loved the story and the world and enjoyed the way the room-mate related to the PC.
I really enjoyed the mechanism of having two ways to highlight words - one to add detail to the scene, and one to move on. I clicked on all the extra bits, feeling supremely confident that the high-class writing would make it worth my while (normally I'm desperate to get to the resolution of a story, and I rush through as quickly as possible).
I was terrified the end would suck and ruin everything, and it didn't. It was more like the ending of a prologue than the ending of a story, but it worked.
Bruno Dias explores themes of class conflict, gentrification, and the corruption of authority in this impressively long choice-based game. Interactive elements feel meaningful and clearly telegraph your agency as you tell the origin story of a superhero.
There is no sense that you're closing off parts of the story, and the writing is fairly clear around choices, so you may or may not feel a need to play this one twice. I felt completely satisfied with my choices; the excellent writing made all of my decisions well-informed ones, and the sense that the story didn't change (just my character) left me feeling satisfied that I'd learned all there was to learn.
Plot-wise, the climax was less satisfying than expected; the writing is solid throughout (both in characterizations and plot development), but the ending feels somewhat quick and unsatisfying. This may be a very subjective bit of criticism; others may enjoy this as a self-contained setup for future stories (which seems to be the intent), but I couldn't help but feel like the pacing loosened up at the end.
To be frank, this is a quibble, and shouldn't detract from the rest of the experience. Cape is friendly and welcoming for newcomers and veterans alike, and is an excellent way to spend your time. I highly recommend it.
The only thing dragging it down, in my opinion, is a lack of actual choice and interactivity - the only things essentially up to you are your powers and your cruelty, which in most circumstances would suffice, but I think perhaps it should have been expanded on further. I did explore all possible choices, and while there are slight variations there's not much other than flavour. It's up to you whether you go back for further readthroughs, though I do think it is worth it.
Nonetheless, it was a great read from beginning to end, and I only wish there was more of it. Four balaclavas.
See All 8 Member Reviews
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This is version 4 of this page, edited by classicaljunkie on 16 November 2015 at 10:09am. - View Update History - Edit This Page - Add a News Item