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About the Story"Morning seems strange, almost out place." [--blurb from Competition '99]
35th Place - 5th Annual Interactive Fiction Competition (1999)
-- Duncan Stevens
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
So yeah, things are spelled right. And probably there will be some people who love this game. But me, I just don't get it. None of it really makes much sense to me, and its hallucinatory qualities only hold my interest for a few minutes. I thought at first I was just stuck on the door puzzle, and I was going to present L.U.D.I.T.E. as Exhibit B for the argument in favor of including walkthroughs or hints with comp games. Then I noticed that Rybread had left the debug feature on, so I just looked at the game's object tree to see if I was missing anything. Turns out I wasn't. I tried jumping to a couple of other objects that looked like they might be rooms, but those objects lacked description properties. So what you see is, more or less, what you get. And what you get is not much, and what there is of it is really weird.
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The shortest Rybread Celsius game. Short and dreamlike, February 9, 2016
Here is a writing sample from this game:
"The ceiling takes the brunt of this cacophony, letting only the occasional squealing triode echo back towards the floor only to be squelched by its own impenetrable membrane."
This game has four locations and no way to end it, as far as anyone has found. His last game.
Lurk. Unite. Die. Invent. Think. Expire. on IFDB
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This is version 4 of this page, edited by David Welbourn on 7 July 2018 at 4:01pm. - View Update History - Edit This Page - Add a News Item