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About the StoryEverybody knows that narrative is an emergent property of consciousness, but the reverse is also true...
NB: Alice Blue is intended to be run on a Linux system.
78th Place - 25th Annual Interactive Fiction Competition (2019)
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Number of Reviews: 2
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Bash twine, December 27, 2019
Obscurity and fairy tales, October 17, 2019
Second, it's obscure because the writing is deliberately vague. Everything is allusions, none of which (maybe one?) is about Alice in Wonderland. Most of the allusions seem to be to Hansel and Gretel or Cinderella.
Third, the way forward is obscure. It is difficult to discover how movement works, difficult to find out how a room is finished, and difficult to go on to the next room. Some basics of movement: (Spoiler - click to show)Typing EXITS shows you the exits. You can move with N, E, S, and W as abbreviations. I took to the source code first and walkthrough later. The source code encourages you to look at it.
I encountered a bad ending that made me get stuck. It was when I (Spoiler - click to show)became a tree. I beat it by typing, not (Spoiler - click to show)run, which was the highlighted term, but (Spoiler - click to show)running away.
Occasionally I used the source to type the right word to move on if I got completely stuck.
One note: all of the major keywords (that give you special results) are (Spoiler - click to show)HTML color codes.
The fiddliness of interaction put me off a bit, and the game either has a few bugs or only has bugs because I played it on the wrong system. Otherwise I was impressed with the design and descriptiveness and would be interested in playing again.
If you enjoyed ALICE BLUE...
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This is version 1 of this page, edited by CMG on 5 October 2019 at 9:57pm. - View Update History - Edit This Page - Add a News Item