I'm Gonna Take You To The Video Bar!

by James Mitchelhill

Abuses
2004

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4 of 4 people found the following review helpful:
A proof of concept, rather than a game, February 18, 2013

...so don't expect much.

The only goal of I'm Gonna Take You To The Video Bar! is to show that the TADS framework allows a video to be embedded in a game. Said video is shown after a brief interactive session.

I don't rate it, because it is not really a game; it may be of interest as a showcase of the capabilities of the TADS language, in the same way that e.g. toyshop, one of the inform examples, is for the latter.
As such, I felt this title deserves at least a small review, as respect for the author's divulgative effort.

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Jonathan Blask, February 23, 2013 - Reply
I think this review misses the fact that TADS doesn't support videos and that there are clever hack-y things going on here.
explorington, March 4, 2013 - Reply
Well, if you play this .gam, you will see a video after a short while, you need to (Spoiler - click to show)"watch tv" when in the bar, so, actually, TADS can play a video.
As you say, there is no doubt that the interpreter is abused somehow, although I have to admit I do not know TADS well enough to imagine how to.
The whole point of my review is just to point out that this can be done, so others can try and take advantage of this...ehrr.."un-official feature".
Jonathan Blask, March 25, 2013 - Reply
No, see, it's not a video. It's a bunch of ASCII characters being printed with a timer, giving the illusion of a video- kind of like an ASCII flipbook. There is no video file in the .gam. We call these kinds of things "abuses" because they use the relevant IF language in unexpected ways, but for the most part, they are actually fun additions to game libraries.
explorington, March 26, 2013 - Reply
Now that I look at it with more attention, I think you are right.
It undoubtely took a lot of work to time the characters, thouugh, so the author deserves a review nonetheless, IMHO
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