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1-5 of 5 This reminded me in some ways of an Andy Phillips game -- Heroine's Mantle, say -- but without the mad verve. It does have the persnickety puzzles that have unbelievable solutions, and the somewhat sketchy implementation. There were a number of things I did that I think shouldn't really have worked; I don't, for instance, believe it is actually possible to open elevator doors in the way this game's PC does.
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| Direct link | Add a comment >INVENTORY - Paul O'Brian writes about interactive fiction With some editing, further testing, and some premise doctoring (perhaps making the PC something like a reporter, which would be quite a bit more believable than a spy you can look up in the phone book), this could be a pretty enjoyable piece of IF. For now, it's more an example of unfulfilled potential.
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1 people found the following review helpful:
A thrilling spy game with undercover puzzles, April 24, 2016by MathBrush This game placed near the middle of IFCOMP 2002. In this game, you play a spy who must infiltrate a building, steal information, but leave no trace. Was this review helpful to you? Yes No Remove vote | Add a comment
- Grey (Italy), December 25, 2009 - Quintin Stone (NC), October 23, 2007
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