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Brevity is the soul of wit, October 15, 2014I admit I played this game because of the silly title, but I did not expect to enjoy it as much as I did. I read all the reviews I could find first, and it's sort of interesting to see how people rate such a weird edge case of interactive fiction. Reviewers lamented the lack of depth in the interpreter, the illusion of choice, or the relative simplicity of the player's interaction. Despite this, some people don't seem to have finished it properly. And yes, it's short, but for a joke to work, it's crucial that it not overstay its welcome. Was this review helpful to you? Yes No Remove vote | Add a comment
Comments on this reviewPrevious | << 1 >> | Next Andrew Schultz, October 16, 2014 - Reply Previous | << 1 >> | NextAh...I missed the endings, but I see them now. My problem was, I wasn't interested enough to check out the loops. But it's good to go back and see what the author did. My problem is that(Spoiler - click to show), once the author smacks down the parser, I felt that they left nothing whatsoever to do. In retrospect, I can see the clues, but I sort of threw up my hands instead of looking further. |