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About the StoryYour job is to talk to people. Interview three patrons of the 'Mental Entertainment' virtual reality entertainment center in Dayton, Ohio, and determine if they have a problem. Conversation-driven parser IF.
45th Place - 25th Annual Interactive Fiction Competition (2019)
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Number of Reviews: 1
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The game puts you in the role of a 'dependency evaulator' who must decide if people are unhealthily addicted to VR or not.
Each of the three people you discuss has strong opinions on political issues that are important to us and exacerbated in their future. Climate change, privatization of police and military, and war have made their mark on this world.
You are not required to feel any particular way yourself. If you hear someone go off on an opinion you don't think is justified, you can put their file in the 'bad' bin. The game doesn't judge you. It doesn't comment.
I liked it. Parser needed some touching up, especially dealing with names and their possessives (for instance, "Brian" wouldn't be a synonym of "Brian's file").
Conversation is usually hard because its either too linear or the state space grows too quickly. This game restricts the state space by telling you what to start with and that all new topics will be nouns in previous replies. Wonderful! Similar to Galatea in that respect.
If you enjoyed Mental Entertainment...
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This is version 1 of this page, edited by MathBrush on 1 October 2019 at 8:52pm. - View Update History - Edit This Page - Add a News Item