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About the StoryConquer assassins and alien invaders in Superlative London! Defend Earth and negotiate interplanetary peace as you race to rescue Queen Victoria in this thrilling sequel to The Superlatives: Aetherfall.
"The Superlatives: Shattered Worlds" is a 218,000-word interactive novel by Alice Ripley. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.
You are the Arbiter, a planet-hopping operative assigned to stabilize a peace summit between Mars, Venus, and Earth. But when Queen Victoria is targeted for assassination, you must find her killer, unmask the Mysterious Officer he serves, and stop an otherworldly invasion before it's too late! Armed with powerful aetheric artifacts and your own wit and skill, you'll fight alongside your allies to unravel the mystery of this new threat, defend your home planet, and face a final foe both strange and strangely familiar.
Your employers, the shadowy body known as the Divergent Conclave, are dedicated to maintaining peace between the planets. Impress the Conclave and its members might help you protect Earthor recruit you to serve their personal agendas. Will you manipulate them to gain their support? If the peace summit falters, will you placate the parties, or choose a faction? How will you stop the impending invasion? And who will you romance?
What started as a job of politics and diplomacy could end in murderous chaos. Face aliens, automata, and whole new worlds on a quest to save the solar system!
Play as male, female, or non-binary; gay, straight, bi, or aromantic
Import a Superlative character from The Superlatives: Aetherfall, or create a new Arbiter character from scratch
Wield your very own invisibility cloak
Uncover a double agent within the Queen's Superlative Service
Charm a menagerie of aliens, from multiform, jellyfish Jovians to miniature Mercurians to furry Saturnians
Play as a battle-loving brawler or persuasive pacifist
Romance a driven detective, stylish secret agent, or your violent Martian secretary
Solve murders, negotiate with pirates, and uncover interplanetary conspiracies
Cultivate your reputation among cats...or is it just one cat?
Number of Reviews: 1
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This game more or less puts that at a distance. Your powers and friends from the first game are shoved away. Alternatively, you can start a new character without a connection to them.
This time, you aren't weak, you are essentially an envoy or almost an angel for higher powers. Everyone respects the authority you bring.
This makes the game (as others have sad in reviews and discussion on other sites) that this is less a direct sequel to the first game and more its own standalone game. I agree with that, and will evaluate it as such.
This game has a lot more big politics. The two main threads are a delicate balance between three parties (Earth, Mars and Venus) to a peace treaty, and a series of strange rifts bringing strange and violent people.
The political balance was interesting and delved into worldbuilding. The rifts scenario had a twist halfway through the game that made it far more interesting.
The writing for this game is good, I think even an improvement on the first. I wrote down or screenshotted a few things that I thought were especially good. The love interests in this game are detailed and have their own private dates and side quests.
Overall, as a game, I loved it. As a direct sequel to the first game, pretty good. I would feel comfortable recommending it even to people who haven't played the first one, if they're interested in things like major diplomacy and dating spies.
I received a review copy of this game.
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