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by David Welbourn

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Birmingham IV

by Peter Emery

Fantasy
2018

(based on 6 ratings)
2 member reviews

About the Story

A solitary scholar, his purpose and presence in the world a mystery even to himself, ventures abroad in a dream state. He finds a land of sunny lanes and dark forests, steeped in the blood of Celt, Saxon, Viking and Norman, where paganism never really went away - the West Midlands.

Birmingham IV tells the story of what happened next. A big, puzzle-based adventure, it contains scenes of mild peril, cartoon violence, and consumption of alcohol, so please be warned.

Game Details

Language: English (en)
First Publication Date: October 1, 2018
Current Version: Unknown
License: Freeware
Development System: Inform 7
IFID: Unknown
TUID: l6k48jz3oidat0ji

Awards

69th Place - 24th Annual Interactive Fiction Competition (2018)

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Member Reviews

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4 star:
(1)
3 star:
(4)
2 star:
(1)
1 star:
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Average Rating:
Number of Reviews: 2
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3 of 3 people found the following review helpful:
Period Charm, November 23, 2018
by J. J. Guest (London, England)
Related reviews: IF Comp 2018
It seems an odd thing to say about a computer game, especially one released this year, but Birmingham IV has "period charm". I started playing the game before I knew that it had originally been written in The Quill in 1988, but it immediately reminded me of BBC Micro games of that era.

Birmingham IV shares many tropes with the games of Geoff H. Larsen. It has a rural English setting with standing stones, long barrows and village inns with colourful names. It is peopled with trolls and other folkloric figures.

Unfortunately it also shares many of the faults of games of that period, such as an inventory limit. Room descriptions tend to omit the direction from which the player first approached the location, perhaps assuming that the player had made a map. It is also very easy to make the game unwinnable without realising it.

Nevertheless the Birmingham IV does have charm, and enough that its flaws didn't stop me from wanting to play it. I'm excited that David Welbourn has now produced a walkthrough, and I do hope that there's a post-comp release that's a little less "old school".

1 of 1 people found the following review helpful:
A time capsule from the 80's. A sprawling, difficult fantasy game., November 9, 2018
by MathBrush
Related reviews: 2-10 hours
This game was created over a period of 30 years, using a variety of design systems.

You play a natural philosopher in medieval times, nicknamed Phil. There are a ton of puzzles and a magic system.

However, this game could use some thorough beta testing by six or more people familiar with modern IF conventions. Directions are omitted from room descriptions, puzzles are undervalued, and there's an inventory limit which doesn't really seem to do much in-game.

For people who enjoy struggling with the parser in old school games (I'm in that group, and intend to play this one again!)

If you enjoyed Birmingham IV...

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My new walkthroughs for November 2018 by David Welbourn
On Friday, November 23, 2018, I published new walkthroughs for the games listed below! Some of these were paid for by my wonderful patrons at Patreon. Please consider supporting me to make even more new walkthroughs for works of...

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This is version 3 of this page, edited by Doug Orleans on 25 November 2018 at 6:04pm. - View Update History - Edit This Page - Add a News Item