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About the StoryThe conceit of this game is that your cousin has written a very buggy IF game that you are determined to play through to the end. Can you take advantage of the bugs in the game to get around the other bugs that are blocking your progress?
-- Carl Muckenhoupt
Some of the bugs strain credulity a bit -- it's not clear what sort of coding error would make an object both out of reach and takeable. Likewise, it sometimes seems like every single object that should be takeable isn't and every one that shouldn't be is, suggesting that the "cousin" simply doesn't understand the word "static" (or an Alan equivalent) -- but on the whole it's a plausible buggy game.
The joke, I suppose, is that the buggy game is more interesting than the non-buggy one would have been; the puzzles that you would have solved are bog-standard, whereas the buggy version at least requires some thinking outside the box.
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In the first few moves I found this very frustrating. After all, I hate bug-ridden games but once I caught on to the twisted way of thinking required, I found that "Bugged" was a funny and enjoyable game.
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I hate to admit, but I had to check out the walkthrough a time or two, just because I couldn't quite figure out the "wrong" way to accomplish the task at hand. It's a quick game and certainly worth playing again, if for no other reason than to see what other crazy responses it'll give you that you may have missed the first time around.
If you're looking for a lighthearted but slightly twisted game to break up the monotony, this one's certainly for you.
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