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About the StoryThe Legendary Hero of Time has failed.
The dancing Imp has won. The Moon will finish its descent from the sky and crash into the earth. When it reaches the ground there will be nothing left.
You sit by a roaring firepit on a grassy overlook just a few miles from the citadel that will become the point of impact, alongside 4 of your best friends - Eden, Byth, Wyatt and Mel - enjoying the last of your lives.
Can you help your friends come to terms with the end?
48th Place - 25th Annual Interactive Fiction Competition (2019)
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Number of Reviews: 2
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Kept at a distance, December 2, 2019
The character reactions all seemed plausible; they react differently to their collective death sentence.
This game is interactive, allowing you to change some things in the brief amount of time you have left. I was happy that the author pushed beyond Twine’s basic “choose your own adventure” functions to use a range of features that included images and text boxes prompting you for typed input.
The challenge is that the setting actively discouraged me from investing in the story. It was tough to care about people and places when I knew they would be destroyed, especially when the game has warned you that there’s not much time left. The time limit also discouraged me from exploring and trying to understand the different characters, or the nature of their friendship.
Majora's Mask fan fiction with timed Twine events and friendship, October 6, 2019
This game is based on the Zelda game Majora's Mask. You and your buds are NPCs in that game, and since the moon is going to kill everyone, you sit on a hill drinking beer, shouting at the moon and waiting for the world to end.
It has some good animations, and some interesting text effects (such as giving you a five minutes time limit). It has some strong profanity. I found it descriptive and enjoyable.
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