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About the Story"Detritus is a Twine game & formal experiment by Mary Hamilton. It is a work of fiction inspired by real-life experiences. Originally it was just meant to be five short elements, each one using a different mechanic, as a way of teaching the author the medium. It got kinda out of hand."
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Number of Reviews: 2
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A variety of mechanics involving possessions, August 20, 2019
Each part deals with your possessions, which are similar through the five parts. The people you play as seem quite different, though, unless your character is interested in both men and women and has numerous relationships, swinging back and forth between pessimism and optimism. It's possible, of course, but unlikely.
I enjoyed the game, but it felt a bit bloodless. All of the characters seemed kind of distant emotionally. But all of the scenarios are ones in which characters themselves are removed emotionally from their immediate surroundings, whether through shock or relief.
Finally, some of the background images made the text hard to read. But there is certainly something appealing about the game.
a moving story about moving, June 12, 2017
A surprisingly moving little story, it's a reflection about what objects have meaning to you, what they say about you as a person, and what it means to let go of your belongings, your current life, and your identity.
If you enjoyed Detritus...
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PollsThe following polls include votes for Detritus:
Hypertext stories that make heavy use of text transformations by Bruno Dias
I'm looking for hypertexts that make heavy use of stretchtext and related effects to tell their story - Links that add, remove, or alter text within a passage. Swan Hill for instance makes heavy use of this, and my own work does too, but...
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