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11th Place - ADRIFT Hourglass Comp 2006
Assorted short reviews
Started off okay, but then seemed to go downhill. An event endlessly repeated itself and I couldn't seem to make any progress. There was also an oddity in the name of someone I was trying to pull from a trench wall continually changing, even from one command to the next. I struggled for a while but couldn't seem to figure out what I needed to do.
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There is something to Over the Edge that caused me too feel a building sense of dread and desperation. The repetitive nature of the game - which so often fails in other IF - actually works here. There are a lot of bugs, some of which can be interpreted as intentional gimmicks.
It left me frantically thinking of a way to free the PC from the treacherous cycle and yet, nothing I did worked. Perhaps, it was not meant to work, which would justly serve to highlight the bleakness and inhumanity of war. In any case, I have not managed to finish Over the Edge in any meaningful sense. Its under implemented setting, bugs, and lack of an actual conclusion work against it. And yet, I feel that something that elicited such a strong emotion without using extravagant descriptions and strong puzzles does not deserve a one or a two. But because of all its errors and limitations, it by no means deserves a higher rating. In the end, I still don’t know what to think of Over the Edge. Give it a try and judge for yourselves.
This is version 3 of this page, edited by David Welbourn on 17 March 2009 at 7:53pm. - View Update History - Edit This Page - Add a News Item