A Pilgrim

by Caleb Wilson (as Abandoned Pools) profile

Episode 3 of Abandoned Pools
2020

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Number of Ratings: 8
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1-8 of 8


- Edo, August 17, 2023

- Kinetic Mouse Car, August 19, 2022

- Mr. Patient (Saint Paul, Minn.), December 12, 2020

1 of 1 people found the following review helpful:
An intriguing glimpse into a different world, December 2, 2020
by Stian
Related reviews: ectocomp 2020

Made in less than four hours, A Pilgrim provides an intriguing glimpse into a different world. As a lonely wandering pilgrim in an area reminiscent of a mythical South America, the protagonist allows you to experience a day (well, a night really) in their sandals, sharing their perspective and their dreams. There is no spooky twist or clever puzzles here, but rather strong and imaginative imagery that is strange yet familiar, lending an eerie sense of the Unheimlich.

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1 of 1 people found the following review helpful:
A short surreal game about a pilgrim stopping at a shrine, November 13, 2020
by MathBrush
Related reviews: 15-30 minutes

This is a short game written in 4 hours in which you stumble upon a shrine on a journey.

It reminded me or Caleb's Cannonfire Concerto, which is perhaps the Choicescript game that personally affected me the most. The surreal atmosphere (which is similar to his earlier games released this year) is splendid.

-Polish. As is expected for a 4-hour game, there is a lot that is not implemented or otherwise confusing with the parser.
+Descriptiveness: A lovely and vivid world, if dark.
+Interactivity: The puzzles felt directly connected to the narrative and lent it more emotional impact.
+Emotional impact: The twig-pilgrim was my favorite part.
+Would I play again? Yes, I like this game.

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2 of 3 people found the following review helpful:
Impenetrable to newcomers, start at the beginning, November 1, 2020
by jakomo
Related reviews: ectocomp2020

Either a sequel or a spin-off to two previous stories by the same author. There is zero on-boarding for newcomers to this series, so start with Antique Panzitoum or Old King Nebb instead, will maybe help explain things better. You're a septuagenarian on a hike between two major settlements, stopping off at an old building for a night's sleep. Some light exploration, a couple of basic puzzles, and a dollop of intriguing world-building, and you're done. Elaborate prose style with pleasing turn-of-phrase evokes Arthur Machen. Puzzles avoid frustration.

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- nf, November 1, 2020

- Zape, October 31, 2020


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