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Windows Executable
Once the game has started, you can choose Fullscreen.
Windows Application (Windows 7 and later) (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)

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Cavern of the Evil Wizard

by MontieMongoose

Fantasy
2020

Web Site

(based on 1 rating)
1 review

About the Story

Based on the fictive game in the movie Big (1988) with Tom Hanks, this is an oldschool MS-DOS graphical text adventure with 4 color CGA graphics. #advjam2020


Game Details


Awards

34th Place - AdventureJam 2020

Editorial Reviews

shdon.com
If you've ever seen the 1988 Tom Hanks movie "BIG" you might remember the scenes in which Josh played a 4-colour CGA adventure game on his PC, showing only the final screen in the game.
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Member Reviews

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Number of Reviews: 1
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1 of 1 people found the following review helpful:
Great idea, bad parser, June 6, 2020
by Denk
Related reviews: Custom system

If you ever saw the movie Big from 1988, you might remember that the main character was playing an IF game with graphics. This wasn't a real game, just one location made for the movie. Then in 2009, BoMToons created a game with only that location.

Then, in 2020, MontieMongoose created this game, with several locations and original puzzles and the final location is that, which is shown in the movie.

The graphics style matches that of the original movie, which is fine. However, the movie was published in 1988 and there were many games with decent parsers at that time. It couldn't be seen in the movie if the parser was good or bad.

This game has a homebrew parser and the parser is very bad. Still, the game is fun, since you are told to use verbs like GET, THROW, OPEN, EAT, USE. Most of the game you use these verbs, except you also need LOOK (EXAMINE is not understood) and NORTH, SOUTH, EAST and WEST and in the final scene, you need to use a series of commands which I believe no one could guess without seeing the movie (there are videos on Youtube showing how to beat the final scene).

Thus I would recommend the author to implement the game in an IF-engine so the game would have a much better parser. Especially the end scene should accept more commands than it currently does. I am sure that the game would then be more fun to play.

Still I had fun playing it.

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This is version 2 of this page, edited by Denk on 10 March 2024 at 7:02am. - View Update History - Edit This Page - Add a News Item - Delete This Page