Home | Profile - Edit | Your Page | Your Inbox Browse | Search Games   |   Log In

Download


Stink_Bug_Plague.zip
Contains Stink_Bug_Plague.html
Play this game in your Web browser. (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)

Have you played this game?

You can rate this game, record that you've played it, or put it on your wish list after you log in.

Playlists and Wishlists

RSS Feeds

New member reviews
Updates to downloadable files
All updates to this page

Stink Bug Plague

by zephyo profile

Educational and Humor
2017

Web Site

(based on 2 ratings)
1 member review

About the Story

Fight against a stink bug invasion with science! And cyborgs! And bravery! Or cowardice - itís your choice, really, in this choose-your-own-adventure text game.

Features:
- 12 endings
- 10,000 words
- Almost every decision matters
- Learn insect science

(Experimental game done in a week)

Game Details

Language: English (en)
First Publication Date: July 1, 2017
Current Version: 1
License: Free
Development System: Twine
Forgiveness Rating: Polite
IFID: 847EE3B9-4E65-483B-AA12-BAA66F711ED3
TUID: g4b6hme759fvgjwc

Tags

- View the most common tags (What's a tag?)
(Log in to add your own tags)

Member Reviews

5 star:
(0)
4 star:
(0)
3 star:
(0)
2 star:
(2)
1 star:
(0)
Average Rating:
Number of Reviews: 1
Write a review


Goofy, clunky edu-tainment, January 12, 2017
Stink Bug Plague is supposed to be an educational comedy game. It's true that the initial passages and the endings are ridiculously over the top. You might even find them funny. And it's true that the research phase of the game packs a lot of entomological info. But these two aspects of the game are badly stitched together. The tone shifts drastically from one moment to the next. No sooner are you immersed in the goofball wild-card antics of the opening scenes than you're expected to switch into hard-core scientific research. There are even links to scholarly articles, like you're going to stop playing a game and go read a scientific journal. I got tired quickly of thrashing back and forth between the madcap flavor text and the dry research.

Luckily, you can skim the research passages, because the game takes notes for you. Your job is to use these notes to stem the stink bug tide. Incidentally, it took me a long time to figure out how to advance to that part of the game, because it's assumed that you will repeat a certain action several times, for no apparent reason. It felt like I'd already done everything and for a while I thought I had made some crucial error.

The last phase of the game pulls things together a little better. You have a well-defined set of choices to make based on your notes. But the winning combination turns out to involve some guess-work, and most of the research results (including those from the heavy-handedly sanctioned scholarly sources) turn out to be red herrings.

After having played the last phase once, I found replaying the research phase a little more fun. It felt a little more like hunting for clues and less like slogging through a mass of overly detailed information. I wonder if earlier access to the lab (and a more logical use of the research info) would help to enliven the early game. It also would be very helpful to get some explanation or hint (perhaps nudging the player back in the direction of a particular source) of why a particular combination of choices fails or succeeds in the last part of the game. I managed to get the best ending on my second try, but I have little idea why!

Links




This is version 3 of this page, edited by Doug Orleans on 8 January 2017 at 8:05pm. - View Update History - Edit This Page - Add a News Item