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Coloratura

by Lynnea Glasser profile

Horror
2013

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Reviews and Ratings

5 star:
(42)
4 star:
(27)
3 star:
(8)
2 star:
(0)
1 star:
(1)
Average Rating:
Number of Ratings: 78
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- C.E.J. Pacian (England), June 19, 2016

- E. W. B., March 18, 2016

7 of 7 people found the following review helpful:
A mid-length sci-fi game from an alien perspective, February 3, 2016
by MathBrush
Related reviews: about 2 hours
Coloratura is one of the greatest sci-fi IF of all time. In this game, you play as a being utterly different from us that encounters a situation it has never experienced before.

The game has all of the usual commands, plus some new commands, the most interesting of which are color-based commands. Different colors signify different moods or ideas.

The puzzles are extremely rewarding, and fit into the plot exactly. The NPC's are well-implemented, and the nature of the game makes you feel as if the parser is not limiting conversation at all, only the world itself is.

I didn't really need a map for this game. It took a couple of hours to play. The game's biggest strength is its ability to put you in the shoes of someone completely different from you, to make you really feel like you are them.

I only wish the game had lasted a bit longer. But this may have made the puzzles less cohesive.

- CMG (NYC), January 15, 2016

- branewurms, December 23, 2015

- Aryore, December 12, 2015

- RoboDragonn, November 8, 2015

- CasualGamer33356, October 14, 2015

- nonnamethankyou, September 29, 2015

- Lanternpaw, September 2, 2015

- Sophie Grimaud (France), August 2, 2015

- magic sympathy, May 31, 2015

- griftah, May 25, 2015

- in_fini (San Jose, California), April 2, 2015

- Thrax, March 11, 2015

- KewlOne, March 1, 2015

3 of 3 people found the following review helpful:
Brilliant Ab-Horror Gem, February 25, 2015
by Matt W (San Diego, CA)
Beautiful little narrative with a completely unconventional perspective. Other than the standard direction commands, look, and examine, there are almost no other "typical" IF verbs used in this game at all. But instead of being arcane or confusing, the game skillfully eases the reader into the protagonist's abilities, desires, and perspective through subtle emphasis and gated puzzles that don't feel at all like puzzles. The narrative can be played through in a little over an hour, but it's a great hour - spare, but evocative prose, a well realized setting, and a PC that's among the best I've played in any setting.

- besmaller (Portland, OR), January 29, 2015

- Werd, January 2, 2015

- Mona Mae (South Africa), December 5, 2014

- The Year Is Yesterday (California), November 22, 2014

- nosferatu, September 6, 2014

- M. Tea, August 18, 2014

- lastplaneout (Boone, NC), August 3, 2014

- wateringcan, May 27, 2014


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