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For all systems. To play, you'll need a TADS 2 Interpreter - visit tads.org for interpreter downloads.
Contains TOW.GAM
original competition entry, game file and instructions
For all systems. To play, you'll need a TADS 2 Interpreter - visit tads.org for interpreter downloads. (Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.)

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by Stephen Granade profile


(based on 7 ratings)
1 member review

About the Story

Go sailing on a yacht with three friends, and a corpse.
[blurb from The (Other) TADS Games List version 1.2]

Game Details

Language: English (en)
Current Version: Release 1.1
License: Freeware
Development System: TADS 2
Baf's Guide ID: 224
IFIDs:  TADS2-8EA46A79ABF2E86E2AA13E38B97DDE34
TUID: g0b7u3xlo585dt5y


4th Place, TADS Division - First Annual Interactive Fiction Competition (1995)

Editorial Reviews

Baf's Guide

A small murder mystery, very imitative of Infocom's mysteries, set on an expensive little boat in the middle of the ocean. Lots of irrelevant detail for the player to sift through. The characters are a bit buggy and disappointingly mechanical for a character-based genre. The whole game has a time limit. It is possible to win without figuring everything out, which gives the game some replayability.

-- Carl Muckenhoupt


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Number of Reviews: 1
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1 of 1 people found the following review helpful:
A short-to-mid length murder mystery on a yacht, February 3, 2016
This game was entered in the first IFComp ever, taking 4th place in the TADS division. This was the first year that Stephen Granade had ever written a game, and he is one of my favorite authors.

This game doesn't show the polish of his later games, but it is relatively sturdy. You are on a yacht, and a large variety of time events happen around you, like Deadline. You find locked compartments and safes, you see people walking around, a murder happens (!), you are given a series of commands to fulfill, and then you must discover and stop the murderer before even worse can happen.

The NPCs are the focus of the game, yet they are sparsely implemented. They have one-line responses to most comments, and don't react as much to items that they should react to (although this can be a hint).

Overall, good for fans of murder mysteries. Granada's technical ability and panache for storyline are already evident, but the puzzles and NPC interaction are not yet up to his later standard.

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This is version 5 of this page, edited by Eriorg on 4 October 2009 at 4:20pm. - View Update History - Edit This Page - Add a News Item