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1-11 of 11 - Denk, October 23, 2016 2 of
2 people found the following review helpful:
A smaller sequel to Mulldoon Legacy, July 23, 2016by MathBrush This game is a sequel to Mulldoon Legacy, and is smaller. Was this review helpful to you? Yes No Remove vote | Add a comment
3 of
3 people found the following review helpful:
Science versus magic illustrated here, June 9, 2016by IFonthebrain I think Jon Ingold did a fantastic job writing this game, and filling it with puzzles--again following the puzzle-in-every-room formula, which kept me occupied. But what prompted me to give only 3 stars to this work was how the game seemed to repudiate or disavow the story in The Mulldoon Legacy, of which MM is a sequel or epilogue. If you have played TML, I would invite you to play this game, much of the territory is the same, and there is little here to surprise or confuse you--for example, you know what the sundial and mosaic were for in TML. Call me sentimental, but there is no teleportation, no time travel or any kind of magic in this game(until the end), which may disappoint TML vets. However, I do think that the author was clever about how he dealt with the differences between the two games, and those who have played TML will notice this as they play this game. Was this review helpful to you? Yes No Remove vote | Add a comment
- kala (Finland), November 13, 2012 - troels, August 8, 2011 - googoogjoob, February 26, 2009 - Anders Hellerup Madsen (Copenhagen, Denmark), July 21, 2008 - LisariaUS, July 17, 2008 - jfpbookworm (Hamburg, New York), February 25, 2008 - zer, October 24, 2007 Baf's GuidePuzzle-fest epilogue to the long and sprawling Mulldoon Legacy, set in some of the same locations. The puzzles in "Murders" are mostly quite ingenious, and several make good use of liquid simulations and heat and cold. A few seem a bit unfair, but there are not too many of those. Mood is also strong: there's a sense of isolation and an ominous quality that tinge much of the game. It's not full-blown horror, exactly, but it is surreal and somewhat frightening, and grows more so as the plot progresses. As story it's a little less successful. There was some newsgroup discussion about the meaning of the ending, but it doesn't seem to be universally obvious. (Some people speculated hopefully about a forthcoming Mulldoon III to tie off the ends.) While it may be best as a follow-on to Legacy, Mulldoon Murders is playable even if you haven't played the first game. People who found Legacy dauntingly enormous may still enjoy this installment. -- Emily Short
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