Social Lycanthropy Disorder

by E. Joyce profile

Episode 1 of Social Lycanthropy
Fantasy, Humor
2020

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Number of Ratings: 9
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1-9 of 9


- Tabitha / alyshkalia, August 5, 2023

- Hugginnn, April 20, 2023

3 of 3 people found the following review helpful:
Short, Sweet, and Socially Anxious, May 20, 2022

This was such a wonderful story! All of the characters were fun to interact with and the dialogue options felt both varied and realistic. I played through several times so I could meet everyone at the party, and I was thrilled to discover (Spoiler - click to show)the mini-game after completing all of the achievements.

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- Cryptic Puffin, December 6, 2021

- Hellzon (Sweden), July 8, 2021

- autumnc, February 5, 2021

1 of 4 people found the following review helpful:
Not for me, December 2, 2020
by Stian
Related reviews: ectocomp 2020

This is a choice IF with lots of endings and achievements, presumably a mechanism designed to have you replay again and again, to discover all there is. I’m afraid it did not grip me enough to motivate more than one play. The foremost reason for this, I guess, is the stereotypical American party setting that the game takes place in. The choices are to a large part dialogue options that lets you choose between fake sincerity and disinterested excuses to shift your focus elsewhere, and there is a discomfort number that represents your feeling of awkwardness. Suffice to say I have never attended an American party, and the situation described in Social Lycanthropy Disorder is so far from my reality that it was impossible to feel any involvement with the story. The writing is decent enough, however, and although it was low on spookiness, it does fit the Halloween theme well.

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4 of 4 people found the following review helpful:
A well-designed, timed Twine game about social anxiety and more, November 9, 2020
by MathBrush
Related reviews: 15-30 minutes

This game in the Grand Guignol part of Ectocomp 2020 was pleasant to play and looked good. It's written in Twine (I assume), but it's been heavily styled with colors and background graphics.

The design is tight and there are real choices with long-lasting effects. You have a specific deadline and a lot of options.

In this game, you're a werewolf that is at a college-type party trying to fit in, have fun and leave before you transform in an hour and a half.

The lycanthropy can easily be read as anxiety (especially given the name of the piece), and I've had the feeling many times of being at a party and trying to stay just long enough to feel comfortable leaving.

The one thing that keeps this from being amazing for me is the signalling of choices. My favorite choice-based games allow either deep characterization of the protagonist or strategizing, and it was hard for me to do either one here. I feel like having more hints about the possible effects of choices could fix that, but it may just be a personal design choice and not something that needs to be 'fixed'. I had fun either way, and played through three or four times.

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3 of 3 people found the following review helpful:
Lycan subscribe, October 31, 2020
by jakomo
Related reviews: ectocomp2020

Choice-based game with seven endings (I saw three, including a "winning" one) and eight achievements (I found five). You're a werewolf, on the full moon, stuck at a party. Can you avoid turning into a slavering killer beast? Or even worse, making yourself look like a dork in front of your friends?

I was bowled over by how much content there was here: there is a ton of stuff to do, lots of interesting characters to chat to (with different conversations depending on what time of the night you approach them), lots of party-related activities to partake in, even some time-management based gameplay to give the whole thing some structure. Pretty great all-roooowwwwwnd!

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