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Number Six in the Village

by Philip Richmond

Screen
1987

(based on 1 rating)
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About the Story

Original version made with The Quill in 1986; later version made with PAW in 1987.

You are a top government agent working for British Intelligence. However, you suddenly take it upon yourself to resign - but they won't allow that! You hand in your resignation and drive to your London home to begin preparing for a short vacation. As you pack your suitcase a jet of gas sprays though the keyhole of your door causing you to black out.

When you next awake you are in a room which is an exact replica of your own but upon looking through the window you are shocked to find yourself in the surroundings of a strange "village". Why have you been brought here and what is the purpose behind the transportation?

You take it upon yourself to explore your new home and to your amazement find yourself on an unfamiliar island, cut off from the mainland and surrounded by miles of open sea - escape seems impossible.

All the citizens of the "village" are known only as "numbers" and are ruled by an enigmatic and unseen "NUMBER ONE", ably assisted by his subordinate chief "NUMBER TWO". Some "numbers" have been held here for years and appear to accept the way of life. Your number is '6'.... YOU are the PRISONER... If you had played THEIR game and co-operated then you might possibly have been allowed to leave. However, until you do, and provide them with the information they want, then you seem doomed to spend the rest of your days in the "village". It is a picturesque place with adequate facilities and entertainment, and all the comforts you may require - but it is not home! Your only thought is that of escape... and then to return home and report this place to appropriate authorities...


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This is version 2 of this page, edited by Eq on 28 May 2013 at 8:27am. - View Update History - Edit This Page - Add a News Item - Delete This Page