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1-4 of 4
A vampire hunting game with some bugginess, July 16, 2017
The game is winnable but the author ran out of time, making many of the locations underimplemented. I was able to complete the game, but only by asking the doorman about various things in the magazine.
It has some violence and sensuality, but both written so blandly as to have little effect.
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>VERBOSE -- Paul O'Brian's Interactive Fiction Page
- Karl Ove Hufthammer (Bergen, Norway), January 14, 2009
You're a vampire, out for a feeding. Rather monotonous, unfortunately--you find people to kill, you kill them, and move on, and most of them don't put up much of a fight, nor is there much chance you'll get caught. The most interesting part of the game is the killing itself, actually: you learn something about each of your victims at the point of death, through some sort of telepathy, and what you learn is sometimes rather unnerving--but the game takes away points when you do that because you're putting yourself at risk or some such thing. Points or no, it's almost worth playing for those moments alone--the game, a la Anne Rice, hints at a somewhat more complicated story, but doesn't go anywhere with it.
-- Duncan Stevens
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