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About the StoryAn AI ship full of frozen colonists must find the best planet to be the new home of the human race.
Nominee, Best Implementation - 2017 XYZZY Awards
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Number of Reviews: 5
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Most Helpful Member Reviews
I once had a concept to do a CYOA very similar to Seedship, but ended up putting it on the back burner to work on other projects. Honestly not sure if I ever would have gotten around to it given my backlog of story ideas, but when I randomly discovered Seedship one day and played through it multiple times I was like ďWell I guess I can focus on other projects.Ē
Yet at the same time my idea of the story of an AI controlling a space ark would have been very different (Specifically very story driven as far as choice and not stat based), and it isnít like itís a brand new concept entirely. (Indeed I got my idea originally from various movies Iíve watched) So who knows I may return to the concept of a Space Ark CYOA one day.
For now though, we have Seedship. And I really enjoyed this game.
The different random events and planets give it a lot of replay value. While this one is definitely a bit more on the technical side with the stats taking center stage, for me there is enough ongoing ďstoryĒ there to keep me more engaged. (Unlike say Suspended). Plus I also like to see outcomes of less than optimal runs. Seeing the remains of the human race colonize a new planet only to blow it all up and exist in a post apocalyptic hell world is always amusing.
Probably the only disappointment I have is you lose points if you encounter another alien race and you end up genociding or enslaving them. Why? As the AI your main goal was to ensure the survival of the human race, xeno lives donít matter. Iím guessing the game though was encouraging more of a Star Trek society rather than a Warhammer 40K one.
Despite that one glaring issue, itís definitely one Iíll go back to every now and then.
The UI really shines: a sidebar lists important data with healthy values in green, and each planet appears with a list of variables that make it suitable or inhospitable to human colonization.
Some planets have anomalies, and randomized events are encountered between planets. These typically give you a binary choice between a known penalty or reward and an unknown penalty or reward. The planets may have random features that can be useful to investigate up close, with a consumable probe.
The prose isn't always world-class, but this is a strong piece highlighting some great uses of procedural generation. Highly recommended.
The problem with this process is that the ship deteriorates gradually over time. If holding out for the ideal planet means smashing into it with no landing gear and half the scientific database erased, then it may well have been wiser to settle on a less hospitable world while you were better equipped to rebuild.
Despite the apocalyptic premise and the vast scale of the journey involved, Seedship takes nearly no time at all to play. Some of the most interesting outcomes are those where you choose to settle on a hostile planet while you still have enough technology to cope with the conditions, though if you prefer to aim for the highest possible score then you'll likely spend much longer trying for that perfect planet.
See All 5 Member Reviews
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Recommended ListsSeedship appears in the following Recommended Lists:
Great games set in space by MathBrush
My list for best sci-fi games has grown too large again, and so I'm splitting it off again. This list only includes games whose primary action is off-planet, or which feature exploring an unfamiliar planet, or which feature...
PollsThe following polls include votes for Seedship:
For your consideration: XYZZY-eligible individual PCs of 2017 by MathBrush
This is for suggesting games released in 2017 which you think might be worth considering for Best Individual PC in the XYZZY awards. This is not a zeroth-round nomination. Games not mentioned here will remain eligible. This is not an...
For your consideration: XYZZY-eligible Implementation of 2017 by MathBrush
This is for suggesting games released in 2017 which you think might be worth considering for Best Implementation in the XYZZY awards. This is not a zeroth-round nomination. The category will still be text-entry, and games not mentioned...
Maintained Hall of Fame / High score list by Denk
Maintained Hall of Fame or high score list is a great idea. Let's list those games where a maintained hall of fame/high score list is accessible, either within the game or online.
This is version 19 of this page, edited by John Ayliff on 3 January 2019 at 12:59am. - View Update History - Edit This Page - Add a News Item