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Minor Arcana

by Jack Sanderson Thwaite

Arcane Fantasy

(based on 10 ratings)
3 member reviews

About the Story

You have many faces. Your form is multiple. You are the cards. Created many years ago, infused with dark magic, you have seen many things. What secrets do you contain? What visions have you conjured up? How will you nudge the hands of fate?

Game Details

Language: English (en)
First Publication Date: October 1, 2020
Current Version: Unknown
Development System: Twine
IFID: Unknown
TUID: d7kto2vpewmzea59


Entrant - 26th Annual Interactive Fiction Competition (2020)


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Member Reviews

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Number of Reviews: 3
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4 of 4 people found the following review helpful:
Vibrant with Imagery, October 3, 2020
I feel compelled to give a bit of instruction.
You need to approach this experience with seriousness, and a heap of intuition. Or just 'Play' it naturally. You advance this piece via the blue hyperlinks. Sometimes there are a number of blue links--these advance to the next page-- you make the choices that feel intuitively right to you, and I think the best approach is an honest one. Remember to try clicking on the brown links--each one is a choice between 4 different descriptive words--you pick the one that feels right for your situation; just click the brown link until the right word appears, and then read on.
The only failing of this piece is there doesn't seem to be any explanatory text--unless the piece itself is the text. Otherwise the artwork and the body of the text are very atmospheric and archaic. I felt like I was a confused wanderer in medieval times, seeking counsel from a soothsayer. The experience is full of meaning, if you are in the right mind-set--as that wanderer making his/her way through life.
Actually, not having explanatory text, I think, enhances the feeling of being a 'seeker of truth'. The curious player might return to this piece time and again, in search of meaning or understanding.

2 of 2 people found the following review helpful:
A short branching Twine game about the Tarot, October 10, 2020
by MathBrush
Related reviews: less than 15 minutes
My only real experience with the Tarot deck is from the Deck of Many Things in AD&D and also Stardust Crusaders, so games featuring Tarot symbology significantly always mystify me somewhat.

In this game, you play as a deck of Tarot cards brought to life. You help design your own life story, then make several predictions for others.

There’s a lot of metafiction here about how we construct our own narratives. It reminds me of the 2015 game A Figure Met in a Shaded Wood as well as SCP-3939, both of which make the shape of the story an integral part of the narrative.

The graphics here look good. The writing is interesting. I felt it hard to either strategize with choices or roleplay as a character, which are my usual two ways of interacting with a game. This game definitely shows a lot of craft, though, and I respect the one who wrote it!

+Polish: It looks and plays great.
+Descriptiveness: The writing is vivid.
-Emotional impact: I wasn't invested in the character, perhaps due to my unfamiliarity with the tarot
+Interactivity: Despite my struggles, the self-referential nature of the game validated my actions.
-Would I play again? Not at this time.

1 of 1 people found the following review helpful:
Play as a deck of Tarot cards, November 13, 2020
by RadioactiveCrow (Irving, TX)
Related reviews: Less than 30 minutes
Yes, that's right, in this game you are a deck of sentient Tarot cards, crafted millennia ago, lost, found and passed down through the ages. But rather than only being a tool in the hands of humans you are beginning to realize your power to shape events, not just foretell them.

This is a pretty short and straight-forward game. Make some character choices at the beginning, that may influence the story options available to you or maybe just be filler text for certain scenes. I played through the game twice and it seems more likely to be the latter. Then just pick your path through some fortune-tellings and ownership changes. Read about the fates of the humans you come in contact with. And that's about it. Not sure if there are different endings or the same ending showing up regardless of which path you choose.

My favorite thing about the game was being able to choose certain adjectives along the way. Instead of the normal blue text of a choice link, some words displayed in yellow and would change when clicked on to a different word that also fit that part of the sentence. As an example, you might click on "short" to change it to "tall" before making your next branching choice in the story. Not sure if what you picked affected anything later or not though.

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This is version 2 of this page, edited by Zape on 8 October 2020 at 9:23pm. - View Update History - Edit This Page - Add a News Item