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About the StoryYou ran from the Z-Mules but they caught you. Took what little you had. Now you're their prisoner. At some point you have to log off. But maybe not quite yet. You'll see.
28th Place - 21st Annual Interactive Fiction Competition (2015)
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Number of Reviews: 2
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flawed but gripping speculations upon gaming legacy, October 2, 2016
Pacing doesn't help either, as the protagonist stumbles upon new characters in a hurry and seems to care too much about them by the end. Despite that and the lack of true agency, I kept going just to read more.
At first, it seemed just a cheap shot at the traditional parser-based community, but it delved deeper than that and thus was quite satisfying.
not IF proper, but fine short story, 3 stars in my book. got ending 2
Mid-length Twine game about identity and fate, February 3, 2016
Alan De Niro has produced some incredible writing before, with Solarium and Deadline Enchanter being my favorites. So I entered into this game with high hopes.
However, it draws most of its imagery and setting from a place that I don't really identify with:(Spoiler - click to show)an MMORPG, a genre I tried one summer, but didn't really get into. This impacts my experience, but will probably enhance the game for those with more familiarity with that area.
The game offered a couple of choices that were especially interesting, and which were the highlights of the game to me: (Spoiler - click to show)the choice of name was especially significant to me; I chose the love interest's name once, and I let Able name me once, too. The other big choice is whether the past keeps up with you or not.
Overall, something didn't click for me, keeping this game from being perfect. But it is a good game, and I still recommend it to everyone.
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