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2 people found the following review helpful:
I'm Feeling It, February 25, 2017by Shank I read the rest of the reviews before going into this, but was very pleasantly surprised. The character development had a lot of depth in it that you would attempt to uncover first. (Spoiler - click to show)It could be obvious that you'd have to take it slow from the start, but it's really hard to resist trying to help as much as possible later on. Was this review helpful to you? Yes No Remove vote | Add a comment
- TheAncientOne, January 28, 2017 - magicnumber, January 14, 2017 4 of
4 people found the following review helpful:
We can only reach but never touch, December 27, 2016[This game contains discussions of self-harm/self-mutilation. Please exercise discretion. Time to completion: 15-25 minutes] Was this review helpful to you? Yes No Remove vote | Add a comment
- Joey Jones (UK), November 20, 2016 - KathB (Toronto, Ontario), September 8, 2016 - EJ, August 15, 2016 - NJ (Ontario), July 27, 2016 - Dhary, May 21, 2016 - Sobol (Russia), May 4, 2016 - Doug Orleans (Somerville, MA, USA), April 23, 2016 - itsdnoftheworld, April 19, 2016 - Lanternpaw, March 10, 2016 - Katrisa (Houston), February 27, 2016 - E. W. B., February 23, 2016 - Steven (Honolulu, Hawaii), February 7, 2016 - Hannah Powell-Smith, February 4, 2016 - TheVoid, December 2, 2015 - hoopla, September 26, 2015 - leanbh, September 21, 2015 - Shayrenn, September 19, 2015 - Danielle (The Wild West), September 12, 2015 2 of
2 people found the following review helpful:
High production value, killer writing, September 10, 2015by AteYourLembas (Los Angeles, California) Polished aesthetic, fully-fleshed characters, and intensely relatable moments. Very worth the ten or so minutes it takes to play. Highly recommend. Was this review helpful to you? Yes No Remove vote | Add a comment
- E.K., June 24, 2015 - CMG (NYC), June 20, 2015 - zylla, June 17, 2015 - Indigo9182, June 2, 2015 - guinevak, May 26, 2015 - Halsted M. Bernard (Portland, OR, USA), May 19, 2015 4 of
4 people found the following review helpful:
Surprisingly heartwarming Twine game with a message (and graphics), May 7, 2015I was skeptical of this game at first, as I am not into games that push a particular viewpoint. But the conversation style, graphics, and options really spoke to me. To try and get the best ending, I put myself in Hana's shoes, thinking, "What would I need to hear right now"? I especially enjoyed trying to think like Ernie. Was this review helpful to you? Yes No Remove vote | Add a comment
13 of
13 people found the following review helpful:
I had feels too., May 7, 2015by Hanon Ondricek (United States) I'm always reluctant to play altgames. For my purposes, an an "altgame" is an interactive experience which has an active purpose to illustrate a alternate point of view or teach the player about a a problem, often using a type of gameplay as metaphor. The point of the this is almost never to entertain, but hopefully promote understanding and illuminate an uncomfortable situation the player might not be completely familiar with. Depression Quest is probably the most famous altgame. Was this review helpful to you? Yes No Remove vote | View comments (1) - Add comment
- Simon Deimel (Germany), May 7, 2015 2 of
4 people found the following review helpful:
Very inventive and engaging…, May 6, 2015by timsamoff (Southern California) Hana Feels is a very inventive approach and a keen graphical style. The illustrations are wonderful and make the story/conversation quite engaging. This is a fresh take on IF and I became immersed immediately. Was this review helpful to you? Yes No Remove vote | Add a comment
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