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About the StoryYou are a pageboy, well, actually you're more like a janitor. Can you wake the sleeping princess?
An entry in the IFBeginnersComp.
Emily Short's Interactive Storytelling
Overall, there was nothing about this that Iíll likely remember a month from now, but it wasnít unpleasant, either. Itís also considerably better than the IF I tried to write when I was a kid.
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Number of Reviews: 6
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Most Helpful Member Reviews
I like that the man in the gym made you (Spoiler - click to show)eat the mushrooms! The journal that the (Spoiler - click to show)witch wrote was fantastic. (Spoiler - click to show)Washing the floor to reveal the trap door was an awesome idea.
Liza & Raquel
The story progresses logically and there are no sudden deaths or tasks that require clairvoyance to complete. This is actually the first IF I've ever completed all the way through. I did it in about twenty minutes between classes at schoolócollege, not high school. ;) It was really fun and simple, not some punishing experience that frustrated me enough to quit. I stuck with it and was glad I did.
There was only one thing that confused me. The first hallway in the game, it goes south. When the player first enters, it's not explicitly stated that the player can go further south, though it does tell the player they're in the north end of the hall, so it can be inferred; I just didn't. I thought the only ways to go was back into the starting room or into the boarded-up room, which cannot be entered at first. So, I burned a hint there, but it didn't help. Thankfully, I accidentally tried to go south and it allowed me to do so.
Other than that, I'd have liked a more lengthy ending. More fanfare. More about what happens after waking the princess. More "happily ever after." However, that's not a big complaint; the story wraps up nicely leaving little to be imagined.
Two thumbs up!
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This is version 11 of this page, edited by David Welbourn on 24 June 2017 at 11:46am. - View Update History - Edit This Page - Add a News Item