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PC Eamon Museum for Windows *
PC Eamon Museum contains several playable adventures including "The School of Death".
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PC Eamon Museum for Mac OS X *
PC Eamon Museum contains several playable adventures including "The School of Death".
Mac OS X Application
PC Eamon Museum for Linux *
PC Eamon Museum contains several playable adventures including "The School of Death".
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edos3065.dsk.gz
This game requires an interpreter program - refer to the game's documentation for details. (Compressed with gzip. Free unpacking tools are available for most systems.)
EDOS3065.SDK
This game requires an interpreter program - refer to the game's documentation for details.
* Compressed with ZIP. Free Unzip tools are available for most systems at www.info-zip.org.

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The School of Death

by Kurt Townsend

Episode 65 of Eamon
RPG
1984

Web Site

(based on 2 ratings)
1 review

About the Story

As you were exiting the Main Hall, you bumped into none other than the Baron of Lucidia, Sir Luketzar. He said that he has heard a lot about you, and was coming over to see you about doing him a small favor: "Last evening, during one of my best parties, a small band of thieves managed to break into the castle storages, and steal some of my family treasures. The palace guards captured and killed all but one of the culprits. Only their leader, Karal, managed to escape. You must slay Karal and bring back all the treasures!"

This adventure is part of the Eamon universe. Like all Eamon adventures, it is an RPG-style game, mostly using a two-word parser. Because Eamon is a modular system, you may bring a character and equipment from other adventures into this one.


Game Details

Editorial Reviews

EamonAG

It is mainly a Hack 'n Slash joke-fest, with almost no puzzle solving. I don't really mind this, but fans of puzzle-rich Eamons will be disappointed.
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2 of 4 people found the following review helpful:
More like.. 'School of Boredom'., December 8, 2010
by Wade Clarke (Sydney, Australia)
Related reviews: Apple II, Eamon, RPG, fantasy

Eamon#65 comes with a general thumbs up from the EAG, but I found it kind of tiresome. It's a bunch of straightforward combats set in a contemporary school, written from the point of view of a ye olde warrior (you) who has travelled through time to reach it.

The descriptions are arguably clever and consistent, but somehow I just found the overall effect monotonous. The school's boring, the combat verges on being sparse, and continuing to map the school required an effort of will on my part.

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This is version 4 of this page, edited by Denk on 19 December 2019 at 3:33am. - View Update History - Edit This Page - Add a News Item - Delete This Page