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About the StoryA text adventure about history and game design.
Audience Choice--Best History Lesson, Most Educational, Main Festival - Spring Thing 2019
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Number of Reviews: 2
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Not really a game, May 13, 2019
The mechanics were a bit too unpolished for my taste. Most things listed cannot be examined, and some of the verbs needed to advance were impossible for me to guess. However, in this case, using the walkthrough didnít really spoil anything.
Porter Cave Adventure is a neat way of explaining game concepts, but donít expect an immersive game experience.
A game designed to explore academic writing concepts in game form, April 19, 2019
The author decided to feature game history and critique heavily. Something happens in the game, and then you get a quote relevant to what you just experienced.
I found that an enjoyable premise. It did suffer from implementation issues, which are the bugbear of parser games in general. For instance, there is a telephone which cannot be referred to at at all.
Overall, it's a valuable addition to the niche of 'games about games'.
Porter Cave Adventure on IFDB
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This is version 3 of this page, edited by David Welbourn on 31 December 2019 at 4:08am. - View Update History - Edit This Page - Add a News Item