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3 people found the following review helpful:
A short surreal loop with no save, restore, or undo, February 13, 2016by MathBrush The City has some great descriptive writing, but suffers from a few problems. Was this review helpful to you? Yes No Remove vote | Add a comment
2 of
2 people found the following review helpful:
Dystopia, December 11, 2013by Simon Deimel (Germany) The basic premise is quite fine. There are missing pieces in the story, but that makes the scene more surreal, so it is not necessarily a bad thing. The puzzles are quite difficult, mainly because some elements are not efficiently implemented. These are shortcomings which would have easily been detected during playtesting. (Spoiler - click to show)Examples: I try to TAKE the black cable and there is not enough of it to get a hold of, but it can be PULLED anyway; CLIMBING the hole results in the standard response that there is nothing to be achieved by this, but GOING THROUGH it is fairly okay. So I had to resort to the walkthrough and sometimes my idea had been correct, but the game didn't show me that I was expected to try something very similar. Was this review helpful to you? Yes No Remove vote | Add a comment
6 of
6 people found the following review helpful:
Bleak Fragment, February 12, 2008The City by Sam Barlow is a short, bleak game. You start out in a bland room, with only a video recorder, a tape, and a remote control. So what do you do? You watch the tape. On it, you see a person just like you, in a bland room. Was this review helpful to you? Yes No Remove vote | Add a comment
4 of
5 people found the following review helpful:
A nice philosophical sci-fi story, December 5, 2007by Juhana I wouldn't call the game "experimental". It has a peculiar thought-provoking story and very cosmetic changes to the standard look and feel of the parser, but that's about it. UNDO, SAVE and RESTORE are disabled for some reason but they are not needed either. Was this review helpful to you? Yes No Remove vote | Add a comment
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