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1-8 of 8
A short TADS game with some paragraph-size text substitutions, July 30, 2016
by MathBrushThis game was a CYOA-experiment in 1999's IFComp. You simply choose whether to advance the story or end the game.
You can only advance the story 4-5 times before it ends.
The writing is well-done, although (probably purposely) overblown. The interactivity comes from the fact that each advancing paragraph has a number of variations. If you wish, you can cycle through these variations by typing 'No'.
This was an interesting experiment by Ian Finley, author of many experiments, such as Exhibition, where you just examine paintings.
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- Artran (Prague, Czech Republic), August 30, 2013
- deathbytroggles (Minneapolis, MN), January 29, 2012
- Nathanial, May 27, 2011
- Stickz (Atlanta, Georgia), December 14, 2010
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
- Stephen Bond (Leuven, Belgium), October 26, 2007
More CYOA than IF, and there's not even much C-ing to do. You're walking along a street thinking about your relationship with your lover, and you get a series of choices--1 to go forward, 2 to go back. The author has admitted that he wrote it as a joke of sorts, and it shows--the writing is ludicrously overdone.
-- Duncan Stevens
1-8 of 8 | Return to game's main page