Ninja Burger

by Andrew Drazkowski

Humor
2003

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1-4 of 4


- Edo, July 25, 2022

2 of 5 people found the following review helpful:
Excellent Idea, September 25, 2011
by frsh

The concept is fantastic... too bad it's implemented in what appears to be a rushed job. It's full of misspellings, it's too short when the idea really lent itself to do way much more. Comedy, ninjas, 80's camp, etc. It's such a wasted opportunity. The humor is good. It's a great way to kill 5 minutes (if that). Some of the puzzles are very well thought out like (Spoiler - click to show)the last puzzle which has a lot to do with how much attention you've been paying to the descriptions throughout the game specially when you pick up everything up and what constitutes the greatest shame to a delivery ninja while some others are really dumb (Spoiler - click to show)like putting extremely hot oil in a bottle so that someone else mistakes it for a soft drink, that just doesn't make any sense at all. All in all the game is O.K., I wish the author would release a new version or a sequel where the idea is more fleshed out. I loved the experience as little as it lasted.

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- anj tuesday, November 18, 2007

Baf's Guide


Ninja Burger is exactly what it sounds like: a burger joint run by blackclad ninjas in their unique deadly ninja style. Their sworn enemies are the samurais from the evil Samurai Burger, the burger place next door. If this sounds familiar, it's probably because you saw the idea first at ninjaburger.com, which is definitely worth a look to get the gist of the premise.

The humour and enthusiasm that went into this game are quite high, and if you know what you're expected to do, you can have quite a bit of fun. There's lots of bloodless mayhem, wacky responses when you make progress, and creative ways to die. It's therefore very unfortunate that the game is also plagued by numerous coding errors and design mistakes typically made by a new TADS author. The author seems to realize this, and dutifully mocks his own coding abilities in a few places by way of apology. I did manage to complete the game in two days, but I spent far more time fighting the parser, butting my head against misleading messages, and trying to read the author's mind than I did fighting ninjas or samurais. Frustration sauce with your entertainment burger.

-- David Welbourn

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