Curse of Manorland

by James King

2003

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>INVENTORY - Paul O'Brian writes about interactive fiction

So here we are in 2003 and people are still writing games in AGT. Even more disheartening, they're still writing terrible games in AGT. Most bad comp games at least have the virtue of being short, but not this one -- it's huge, and unrelentingly bad all the way through.

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3 of 3 people found the following review helpful:
A short, buggy game about riding a go kart to a fantasy land, August 1, 2017
by MathBrush
Related reviews: about 1 hour

This is an AGT game, a sort of parser used before TADS and Inform.

AGT games can be very good; however, this one has many issues, including grammar and spelling. Random text prints at the beginning of every verb, often instead of error messages.

I followed the walkthrough, but eventually found myself unable to complete it.

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- Quintin Stone (NC), October 23, 2007


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