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A solid noir story marred by 'guess-what-the-author-is-thinking' situations, February 10, 2020
It's framed as a radio play, and has two acts. You end up doing daring things, with cat-and-mouse chases, throwing punches, etc.
Unfortunately, many of these things are under-clued or involve non-intuitive actions. This makes a walkthrough almost required to play through the game.
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