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9 of 10 people found the following review helpful:Sidesplittingly funny, December 11, 2008
by Adam Thornton (St. Louis, Missouri)This game is one of the most brilliantly implemented things ever.
It comes to us from an alternate 1979, one much like our own, except that Gygax and Arneson had been cowed by the madness that is Encounter Critical, and Infocom never existed--but CogniKING did.
Beautifully paced, tough-but-fair, and, well, it makes me want to go wallow in Blue Box Basic D&D again. Read the docs, and then read the Encounter Critical rulebook. If you're not giggling, then walk away and play something else. If you are, this game is worth every penny of its price.
If you think the combats are too hard, walk away from them until you're stronger. If you get stuck on the verbs, you are in trouble. This game is like huffing paint and watching Heavy Metal only without the brain damage. It's like rocking out to Black Sabbath in a mildew-smelling basement while eating Cheetos and fantasizing about Farrah Fawcett.
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