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Úrquel, the black dragon

by David T. Marchand profile

Humor
2012

Web Site

(based on 7 ratings)
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About the Story

A short hypertext adventure story about a dragon kidnapping a princess and a hero trying to rescue her.

But it's also a joke about how silly the typical "you" character is in most IFs. And a commentary on how do we tend to perceive the "main" versus "secondary" character structure.

Originally in Spanish (en el juego hay un enlace a la versión castellana).

There's political stuff in it too! Like, about kingdoms and what do they mean as a common scenery for adventure stories. Nothing too serious though.

It has 4 different endings, depending mostly on whether the reader chooses the good side or the bad side. But quite frankly the game's also a joke about how silly the typical "good" versus "bad" moral structure is.

Game Details

Language: English, Castilian (en, es)
First Publication Date: March 14, 2012
Current Version: Unknown
License: Freeware
Development System: Twine
Forgiveness Rating: Merciful
IFID: Unknown
TUID: 8rimls46ferzxcr

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The following polls include votes for Úrquel, the black dragon:

Split-up PC functionality by baf
In a normal game, there is a single fictional entity that is considered to be: - The protagonist: the character that the player is meant to identify with, and whose goals you are trying to achieve - The viewpoint character: the character...

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I'm interested in games which hinge on the 'unreliable narrator', from amnesia to a plain distorted worldview. The more this distortion affects the storyline, the better.

For Your Consideration: Games from 2012 that should be nominated for the XYZZY Awards by Molly
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This is version 8 of this page, edited by David T. Marchand on 6 July 2020 at 2:47am. - View Update History - Edit This Page - Add a News Item