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About the Storybranching outcomes of a fetid day. 115 nodes. suited for treaders, meat-eaters, plant-eaters, students, arthropods, starvers, and victims.
inspired by HyperCard shareware adventures packed on cd-roms with 500+ games on them | All The Depression
>TILT AT WINDMILLS
What I'm Playing: Myriad
Besides having evocative, darkly beautiful writing, I found Myriad's play with structure really intriguing.
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Number of Reviews: 6
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Related reviews: nodal narratives, scarcely warranted enthusiasm, early morning reviews, late night reviews, run on sentences
[So uh, don't waste time not reading Myriad when you could be reading Myriad. For me, (and I love-hate star ratings) this would have been a five star experience if my jaw hadn't taken four play-throughs to drop.]
A branching, surreal narrative about an anthropology class, February 3, 2016
The game is clever and daring. However, playing it right after IFComp 2015 gave me a new perspective on Porpentine. I had thought that the emotional effectiveness of many of her pieces DEPENDED on the disgusting, gritty, profaneness of it all.
But I feel like Summit achieved a similar effect with a more subdued approach. Birdland gives a compelling portrait of LGBTQ life. I feel like the Twine world is developing in new directions now.
(Note that Howling Dogs, while it's a few years old now, also manages to be incredibly compelling while differing strongly from her ealier work).
See All 6 Member Reviews
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Recommended ListsMyriad appears in the following Recommended Lists:
IF Playlist for the Brontoboards by Molly
This is a list I created as a general guide to interactive fiction for a thread I'm making on Brontoforumus. I'm trying to give a good overview to both parser IF (usually called "text adventures") and choice-based IF (or...
PollsThe following polls include votes for Myriad:
Plot-driven Narrative by Jerako
I'm looking for a list of games to try where the narrative is the focus of the game. Where the author is really trying to tell a story over making a puzzlefest (though puzzles aren't necessarily unwelcome, especially if they drive they...
Less-linear Twine Games by Nathaniel
Twine (or other hypertext) games where your decisions make a significant difference, and the story changes significantly based on them (not just resulting in your death).
More than it appears to be... by dacharya64
I'm looking for games that aren't exactly what they seem. Perhaps they come across as simple or romantic or anything really, the point is that things take a turn for the worse (or perhaps the better) and everything begins to change....
This is version 3 of this page, edited by Porpentine on 24 November 2012 at 7:53pm. - View Update History - Edit This Page - Add a News Item