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Creatures Such As We

by Lynnea Glasser profile

Science Fiction
2014

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Number of Reviews: 4
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4 of 4 people found the following review helpful:
A convincing essay on game theory camouflaged as romantic CYOA, July 21, 2016
Having played through Mass Effect 3 again recently, I could not help but view "Creatures" as a commentary on that game, and in particular on the discussions revolving around its ending. I did not check if that is even possible, but in any case: "Creatures" covers a lot of game theory relevant to ME 3, like whether players or authors should decide a games ending, how romance should be portrayed in games, the meaning of self-sacrifice, whether games should mirror life or rather provide means of escape, etc.

This is all packed into a well paced story on the PCs moon adventure with the designers of their favorite game, including that game as game within the game.

So why is "Creatures" not five stars for me? I think it lacks a bit on the game side of things. Most choices I really had to think about concerned my opinion on the game theory questions mentioned above. The choices regarding the actual plot seemed a bit bland in comparison, even though the story itself is quite compelling.

That caveat aside, in my opinion anyone even remotely interested in game design (and romance!) should play "Creatures Such As We".

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diddlescatter, September 16, 2016 - Reply
Except it isn't camouflaged. lol. I've been trying to get into the story, but I can't get past the painstaking detail about every aspect of the main character's video game playing experiences.
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