A Day for Fresh Sushi

by Emily Short profile

Humor, Slice of life
2001

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5 star:
(4)
4 star:
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Number of Reviews: 11
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1 of 2 people found the following review helpful:
Impressive world building for a one-room puzzle quickie., December 14, 2023
by xyzoe (Pacific Northwest)

The enjoyment of this silly little game comes not from solving the puzzle, but rather from the fact that even a silly little fish puzzle game has as much characterization as it does.

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3 of 3 people found the following review helpful:
Great speed-IF, so-so among all IF. Sassy fish game., February 3, 2016

A Day for Fresh Sushi is a one-room Speed IF game set in a strange futuristic setting. It is very short and fairly easy, but it provides a strong background to a small game, and hints at a larger world.

The main attraction of the game is the sassy fish that comments on everything you do. Only a master of conversation like Short could implement an NPC this much in such a short time. It has much of the charm of Violet or similar games.

It's worth playing due to its shortness and the good NPC. You can get everything that's good out of the game in a half hour or less, then move on.

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3 of 3 people found the following review helpful:
Kudos!, February 4, 2014
by Simon Deimel (Germany)

For a speedIF entry this is an extremely well organized game with well crafted details and a hilariously unpleasant NPF (non-player fish). The atmospheric messages are funny and give a personality to the fish. The game can be solved within a few moves, but the enjoyment of it emerges from realizing the little details found in the room and exploring the life and motives of the acting person.

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2 of 3 people found the following review helpful:
A Fun Distraction and A Good Introduction To IF, March 20, 2012
by Jim Kaplan (Jim Kaplan has a room called the location. The location of Jim Kaplan is variable.)
Related reviews: emily short, fantasy, one-room, short

Play this game if: You have a fondness for witty banter and a craving for short and easy games.

Don't play this game if: Just play the darn thing.

Something akin to a slice out of a fantasy/soap/comedy webcomic, A Day for Fresh Sushi is short, simple, and fun.

The main reason you'd want to play this - other than as a basic introduction to IF - is of course the fish, the feeding of whom is the objective of the game. It's an objective you may want to put off, though, because the fish's commentary on what you're doing in the meantime is hilarious enough that you may find yourself just trying to get him to react more.

Certainly not the kind of game one plays for a challenge,(Spoiler - click to show)since after all you can win in three turns, A Day for Fresh Sushi is instead an entertaining five-minute distraction.

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1 of 4 people found the following review helpful:
A Must-Play, May 22, 2011

This IF is a perfect example of how one-room adventures can be fun and puzzling.

If you gave the topic of feeding a fish in one room to anyone else, it would probably involve sorting through a long list of random objects untill you have to eat it or something.

Overall, a good play, short, fun, and not hard at all....

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10 of 11 people found the following review helpful:
Delicious bite-sized sushi, July 9, 2010

In A Day for Fresh Sushi, instead of trying to cobble together a whole game under the time limit, Short has written one perfectly constructed little scene. It's a few steps away from a one-move game; if you get even slightly lucky you'll win right away, but want to come back to see what happens when you try other things. As other reviews have said, the fish's commentary is hilarious and is really what makes the game. Most of this game is silly with touches of playful romance, but there are deeper elements suggesting a more complex backstory. (Hint: (Spoiler - click to show)look at the painting.)

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7 of 8 people found the following review helpful:
More thoughtful than it at first appears, September 21, 2009

This is one of the stranger ideas I've ever seen for a game, but it's a lot of fun. A nice twist here is that most of the pleasure of this game comes from *not* completing it. Winning is dead easy, but it's more interesting to have a look around first. The NPC is enjoyably unpleasant and both the PC and the absent artist are given a lot of character - or at least, a lot is hinted at.

A couple of striking points about this game, which I'll hide not because they're really spoilers but because working these things out is part of the enjoyment: (Spoiler - click to show)The game appears to be set in the distant future, at least given that Britney seems to have been visiting the moon and the PC is apparently purple. I thought this interesting given that there is nothing overtly SF about the setting at all - apart from the talking fish, of course, which I initially assumed was a sort of whimsical fantasy element rather than a SF one. Perhaps it is and the SF elements have got absolutely nothing to do with it. (Spoiler - click to show)I think this is the first game I've played where the PC is gay and this makes no difference to the plot. That's also very refreshing.

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12 of 15 people found the following review helpful:
Good SpeedIF, January 17, 2008
by Victor Gijsbers (The Netherlands)
Related reviews: SpeedIF

I don't like formalised rating systems. How many stars do you give a fun SpeedIF game? Do you compare it to other SpeedIF, or do you compare it to all other interactive fiction? Neither seems a very desirable choice, and that leaves me in an unsolvable dilemma.

Anyway, that's why I don't give rating without writing a corresponding review. Forget about the number of stars: A Day for Fresh Sushi is a very short and ridiculously easy game, but it has a nice atmosphere, more polish and backstory than you may expect from SpeedIF, and an NPC that I would love to see in a longer and more sustained game.

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2 of 6 people found the following review helpful:
go fish, January 12, 2008
by evil tabby cat (Brisbane)

A great 10 minute diversion. One room, one puzzle, one awesome NPC & a suprising amount of detail & character.

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4 of 6 people found the following review helpful:
Fast but well-done, January 6, 2008
by Matt Poush (Des Moines, Iowa)

Emily Short always has a way with NPCs, even in SpeedIF entries. The 'game' is very simple to beat, but that's hardly the point - the polish is definitely there in the environs, but is most evident in the NPC implementation.

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