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4 of 5 people found the following review helpful:As You Don't Like It , July 10, 2012
by David Welbourn (Kitchener, Ontario)The most charitable explanation for why the game's rooms, NPCs, and items are all (with extremely few exceptions) without any descriptions or interactivity of any kind is to hammer home one central idea: SCHOOL SUCKS. In particular, drama class is so unbelievably dull that any attempt of the author to describe it in actual words would be a pointless exercise.
A less charitable explanation -- noting also the misspellings, the portable closet, instant death, and a scoping error -- would be that the author couldn't be bothered to fully write his game, let alone test it, making it a pointless exercise for the player.
One might be tempted to believe that the game is completely broken, but I must report it is not. After unblorbing and disassembling the game, I discovered that it is winnable. You do not need any unusual commands to win; it is not a guess-the-verb puzzle.
It's still not worth your time, though. Play only if you're a masochist.
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