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by Josephine Wynter


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Reviews and Ratings

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Number of Ratings: 19
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1-19 of 19

An atmospheric game that is buggy and has a partial story, April 18, 2016
This game feels like a slightly unfinished trailer for a very cool book. You wake up in a crypt, apparently resurrected, and have to find out what happened.

Doors and gates are very common in this game, apparently disambiguation by plurals. A room will have "a door" and "a doors". You travel by using "enter doors" and so on.

The game is story driven, but puzzle light. The puzzles that are there are made difficult by spotty implementation.

I found this game entertaining in its promise and concept. I found it not satisfying on its own.

- N.C. Hunter Hayden, October 29, 2013

- DJ (Olalla, Washington), May 9, 2013

5 of 6 people found the following review helpful:
A poorly implemented game with some interesting features, September 7, 2012
by Bernie (Fredericksburg, VA)
This game certainly feels like the first work of the author, and a first work with little beta-testing. Implementation errors about, from guess-the-verb moments to doors showing up closed even after you've opened them. Most of the game is also guess-the-direction, since the exits aren't mentioned in the room descriptions.

I played this game because it was in someone's recommended list, and I was intensely curious, -- since it had such a low rating -- what made it recommended. While I can't say I'd recommend the game (the implementation errors are just too many) the author does show promise. The appearance of the game's only real NPC, the cat, sparked my imagination. I am, admittedly, a huge cat-lover, so I may have been biased in this regard. However, the cat's actions and dialogue hit just the right note: exactly what I'd expect my own dear cat to sound like, could he speak. The end-puzzle also showed some imagination, and I hope the author will continue her work in the genre.

- dream, April 23, 2012

- tekket (Česká Lípa, Czech Republic), March 27, 2012

- Karl Ove Hufthammer (Bergen, Norway), January 27, 2012

- Wade Clarke (Sydney, Australia), November 21, 2011

- Marco Innocenti (Florence, Italy), November 17, 2011

- Squinky (Canada), November 17, 2011

- Sam Kabo Ashwell (Seattle), November 16, 2011

- perching path (near Philadelphia, PA, US), November 13, 2011

- Hannes, November 12, 2011

- trojo (Huntsville, Alabama, USA), October 31, 2011

- katz (Altadena, California), October 31, 2011

- MatthewJA, October 29, 2011

- ifwizz (Berlin, Germany), October 27, 2011

- Mr. Patient (Saint Paul, Minn.), October 27, 2011

- Molly (USA), October 26, 2011

1-19 of 19 | Return to game's main page