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About the StoryYour magic can change the world, but at what cost? Battle dragons, skyships, and evil Inquisitors, as you protect your homeland, conquer it, or destroy it forever.
Choice of Magics is a 550,000-word interactive, post-apocalyptic fantasy novel by Kevin Gold, author of our best-selling game, Choice of Robots. It's entirely text-based, without graphics or sound effects, and fueled by the vast, unstoppable power of your imagination.
Thousands of years ago, the ancients destroyed civilization with five schools of magic. Each spell comes at a terrible price. Glamor charms your adversaries, rotting your body from the inside. Divination reveals faraway secrets, exposing your own secrets to others. Automation gives objects the spark of life, destabilizing the climate. Vivomancy can heal or change living things, with bizarre side effects. Blast your enemies with Negation energy, forming permanent clouds of deadly fallout.
As a young scrounger of antiquities, you hope to build your ruined world anew with these rediscovered spells. Now you must decide which of these magics can transform your post-apocalyptic society, and what you'll risk to bring hope and light to your kinsmen.
• Play as male, female, or non-binary; straight, gay, bi, or ace.
• Design your own pet, hatch a baby dragon, and build your own golems.
• Win a war, win the crown, or win your best friend's heart.
• Transform an evil Inquisitor into a talking tortoise, out for revenge. (Eventually.)
• Collect magic items: rings of power, an alchemy set, a "light sword" (wink, wink)
• Romance your village's geeky mayor, a goofy swordfighter, or even the queen.
• Help a stuffed monkey to repaint all of the murals in the Cathedral dungeon.
• Test out the mayor's new board game.
• With over 30 different endings, and 100 achievements, there will always be another secret to uncover.
Can you bring the world back from ruin and shape a new society? Use your magics well, and you could become as a god; use your magics poorly and destroy the world all over again.
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Number of Reviews: 1
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You live in a world where magic is banned after an ancient war. There are five kinds of magic, but each takes its toll. Glamor can charm people, but it rots your body. Negation blows stuff up, but it creates permanent death clouds.
There is a church you can work with or destroy, a neighboring land to explore or conquer, and many romantic options with customizable levels of content. And there’s a stuffed monkey puppet.
Even though it has more content, I didn’t quite like this as much as Choice of Robots, which had an undefinable quality to it. But that’s like saying a Da Vinci painting isn’t as good as the Mona Lisa. This is a solid game and one of the best of Choice of Games’ offerings.
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PollsThe following polls include votes for Choice of Magics:
For your consideration: XYZZY-eligible Best Overall Games of 2018 - by MathBrush
This is for suggesting games released in 2018 which you think might be worth considering for Best Game in the XYZZY awards. This is not a zeroth-round nomination.This is not an official list. The point of poll is partly to suggest games...
For your consideration: XYZZY-eligible Implementation for 2018 by MathBrush
This is for suggesting games released in 2018 which you think might be worth considering for Best Implementation in the XYZZY awards. This is not a zeroth-round nomination.This is not an official list. The point of poll is partly to...
For your consideration: XYZZY-eligible Best Setting of 2018 by MathBrush
This is for suggesting games released in 2018 which you think might be worth considering for Best Setting in the XYZZY awards. This is not a zeroth-round nomination.This is not an official list. The point of poll is partly to suggest...
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