Spadventure

by Patrick Walton

Cave crawl
1996

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Baf's Guide


This is one implementation of Adventure that deserves its own listing. Mr. Walton has taken the spellcasting code from Balances and grafted it onto Colossal Cave, with amusing results. Much easier than the original - who needs keys when you have Rezrov, or a lamp when you have Frotz? Only two things are less convenient: teleportation words like "xyzzy" are one-way, and the bear won't follow you (which means you actually need magic to win).

-- Carl Muckenhoupt

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