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Showing All | Show by Page - Edo, August 17, 2023 - Ms. Woods, July 25, 2023 - William Chet (Michigan), July 15, 2023 - SirIgnotus (Somewhere, probably.), June 22, 2023 - thesleuthacademy, February 26, 2023 - tonietto (Berlin), November 7, 2022 - sw3dish, October 13, 2022 - SherwoodForbes, June 21, 2022 - aluminumoxynitride, June 21, 2022 - Titania Lowe, February 5, 2022 - Jonathan Verso, October 25, 2021 - Zape, September 2, 2021 - Karlok (Netherlands), April 14, 2021 - Spike, December 25, 2020 - Arrowhead12 (Edmonton, Alberta), June 11, 2020 - kierlani, May 12, 2020 - Elizabeth DeCoste (Canada), April 11, 2020 - Rovarsson (Belgium), December 2, 2019 - Ry (Philippines), October 2, 2019 - Targor (Germany), September 30, 2019 - beecadee, September 15, 2019 - suchamazingdoge (Austin, Texas), May 12, 2019 5 of
5 people found the following review helpful:
"I'd rather be smart than be an actor." -- Pinocchio, May 11, 2019by deathbytroggles (Minneapolis, MN) I normally am a sucker for anything involving time travel and paradoxes and I tend to prefer linear gameplay. Jon Ingold is also one of my favorite authors. So All Roads should be right up my alley. I judged the 2001 IF competition and remember giving this one a score of "6" and then being surprised it took first place and won a whole slew of XYZZY awards. I decided to play it again recently to see if time would change my mind, but I left once again feeling underwhelmed. Was this review helpful to you? Yes No Remove vote | Add a comment
- elias67, March 12, 2019 - Stian, March 8, 2019 - getlostdont, February 5, 2019 - SchnickelFritz (TX), December 29, 2018 - Zach Shifflett (VA, United States), December 11, 2018 - Laney Berry, September 29, 2018 - Stas, April 23, 2018 - eme, March 16, 2018 - Mr. Patient (Saint Paul, Minn.), November 17, 2017 - karlnp (Vancouver, BC), August 23, 2017 - Cory Roush (Ohio), June 20, 2017 - CMG (NYC), June 20, 2017 - Kyriakos Sgarbas (Hellas (Greece)), May 25, 2017 - hoopla, March 8, 2017 - Pegbiter (Malmö, Sweden), February 21, 2017 - Artran (Taipei, Taiwan), April 1, 2016 1 of
12 people found the following review helpful:
only for men (straight men), March 6, 2016by supergamer the story is full of cheap gamer clichés, where the person who plays it is in charge of pretty willing women. it is not considered that a woman plays this game. and of course it is for sad poor gamer boys who need storys where pretty pretty women are yours. Was this review helpful to you? Yes No Remove vote | View comments (2) - Add comment
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6 people found the following review helpful:
An intricate and beautiful story with its hardest puzzle at the beginning, February 3, 2016by MathBrush I've recently replayed many of Jon Ingold's games, and I am very impressed with his writing. This game is probably his best story. There are some puzzles, but you are generally held by the hand and walked through them (except at the beginning, but the game basically gives up and lets you through if you don't get it). Was this review helpful to you? Yes No Remove vote | Add a comment
- LynXsh, January 28, 2016 - Snave, January 25, 2016 - Aryore, December 13, 2015 - Ashen_, December 12, 2015 - Lanternpaw, May 16, 2015 - Adam Biltcliffe (Cambridge, UK), May 10, 2015 - Thrax, March 12, 2015 - Simon Deimel (Germany), February 2, 2015 5 of
6 people found the following review helpful:
Did not like, January 30, 2015by ProfReader In some games, a goal is to figure out what the goal is. This is one of those games (I think), but I found the play more frustrating than fun. There was no hint of explaining why you apparently have no recollection of what you are doing or why/how things happen. I was left with the impression that the gaps in the story were to cover over the lack of an explanation and not to enhance the feel of the story. Was this review helpful to you? Yes No Remove vote | Add a comment
- openmedi (Berlin, Germany), January 17, 2015 - morlock, January 14, 2015 2 of
4 people found the following review helpful:
Fantastic game!, January 10, 2015by Chai Hai (Kansas City KS) I loved this! I just finished it and I still have no idea what just happened. Fantastic use of magic? Time travel? Paradoxes? Dimension hopping? Was this review helpful to you? Yes No Remove vote | Add a comment
- Werd, January 2, 2015 - Floating Info, December 15, 2014 - Catalina, December 8, 2014 - Sobol (Russia), September 12, 2014 - shornet (Bucharest), March 23, 2014 1 of
3 people found the following review helpful:
Dark and winding, March 16, 2014by Macaroni-cheese (The Village) I really enjoyed this game. I don't know how often I would play it again. You did kind of jut from one place to the other without a reason why. I would recommend for beginners as it was not too difficult. It was the perfect length with the right amount of puzzles. Jon Ingold really does go the extra mile with his games. Was this review helpful to you? Yes No Remove vote | Add a comment
- Pawndawan, January 26, 2014 - KidRisky (Connecticut, USA), December 20, 2013 - grainne6, October 25, 2013 - Zeofar, September 1, 2013 - Egas, August 4, 2013 - Katrisa (Houston), July 29, 2013 - Satupeka, June 25, 2013 - ptkw, March 6, 2013 - Sdn (UK), December 24, 2012 - kala (Finland), November 16, 2012 - MKrone (Harsleben), October 6, 2012 - AADA7A, September 24, 2012 - platy, September 10, 2012 - Molly (USA), June 21, 2012 5 of
5 people found the following review helpful:
A Jumble of Interesting Ideas, April 3, 2012by Jim Kaplan (Jim Kaplan has a room called the location. The location of Jim Kaplan is variable.) Related reviews: jon ingold Play it if: you love the mindscrew genre, because this more than qualifies, or you prefer largely puzzle-less, narrative-heavy IF. Was this review helpful to you? Yes No Remove vote | Add a comment
- E.K., February 21, 2012 - Hagbard Celine, January 26, 2012 - amciek (Opole), December 18, 2011 - Marco Innocenti (Florence, Italy), November 17, 2011 - Lipa (Slovenia), September 29, 2011 - Ann R. J., September 11, 2011 - A.J. Crowley (Seattle, Washington), September 10, 2011 14 of
16 people found the following review helpful:
A big meta-puzzle in an alternate Venice, August 29, 2011by Victor Gijsbers (The Netherlands) By now we have all become familiar with films that give us a narrative that is somehow cut up -- either in space, or in time, or in levels of reality -- and then ask us to sort it all out into a coherent story. Memento is an obvious example, as are Donnie Darko, Inception and eXistenZ. These films are like puzzles, in that we are constantly coming up with theories and testing them against what is happening on the screen. Was this review helpful to you? Yes No Remove vote | Add a comment
- Digibomber, July 29, 2011 - Xander, July 17, 2011 - Corwin71, July 10, 2011 - baywoof, May 25, 2011 - Rotonoto (Albuquerque, New Mexico), May 16, 2011 - Iris Wood (Vancouver), May 12, 2011 - Felix Pleșoianu (Bucharest, Romania), March 18, 2011 - Ben Cressey (Seattle, WA), February 2, 2011 - snickerdoddle, January 28, 2011 - A. P. Sillers (United States, East Coast), January 19, 2011 - Mark Jones (Los Angeles, California), January 9, 2011 - Fabien Vidal (Tours, France), January 5, 2011 - mojay, December 18, 2010 - Narcisse, November 26, 2010 12 of
14 people found the following review helpful:
Good idea, bad result, November 21, 2010'wow'! What a great idea' I thought, 'an adventure all about switching through time'! Note: this rating is not included in the game's average. Was this review helpful to you? Yes No Remove vote | Add a comment
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9 people found the following review helpful:
Interesting ... but confused, November 16, 2010by Stumpy (A maze of twisty little passages, all alike (apart from the one I'm currently in)) An interesting experiment in storytelling, this isn't your typical brand of puzzle solving adventure title (there was only really one puzzle in the whole game). Was this review helpful to you? Yes No Remove vote | Add a comment
- Chris Longhurst (Oxford, UK), October 1, 2010 - Joel Webster (Madison, WI), July 26, 2010 - Nusco (Bologna, Italy), May 28, 2010 - Patrick M. McCormick (United States), May 21, 2010 - Azazel, April 2, 2010 - Aina Grey, December 29, 2009 4 of
29 people found the following review helpful:
Pissed off, December 26, 2009by Andreas Teufel (Poland) Confused nonsense about a shadowdancer/assassin in some parallel universe Italy (best setting EVAR!!!11), a story that repeats over and over in some utterly senseless way, a protagonist who is uninteresting in the worst way since he has no personality at all and WE KNOW NOT A FUCKING THING ABOUT HIM. Was this review helpful to you? Yes No Remove vote | View comments (6) - Add comment
- Otto (France), September 25, 2009 - ReddestDream (Nowhere Land), September 4, 2009 - Shchekotiki, August 3, 2009 - Stephen Gilbert (Canada), July 11, 2009 - Brian Conn (Eureka, California), June 19, 2009 - MyTheory (Missouri), June 14, 2009 - Bart Oshgo, April 16, 2009 - four1475 (Manhattan, KS), April 10, 2009 - Newbot, March 8, 2009 - winky, February 24, 2009 - qwrrty (Carlisle, Massachusetts), February 11, 2009 - albtraum, February 8, 2009 - Karl Ove Hufthammer (Bergen, Norway), January 13, 2009 - Audiart (Davis, CA), January 3, 2009 - Aaron Mumaw (Appalachia), December 21, 2008 - Shigosei, December 6, 2008 - Linnau (Tel-Aviv, Israel), October 31, 2008 - brattish (Canada), October 26, 2008 - Steve West, October 15, 2008 - hywelhuws (Clynnog Fawr, Wales, UK), September 19, 2008 - Genjar (Finland), August 31, 2008 - Anders Hellerup Madsen (Copenhagen, Denmark), July 21, 2008 - Kariadne, June 4, 2008 - ECarter, May 26, 2008 - Mark, May 12, 2008 - Moses Templeton, May 3, 2008 - lobespear, April 23, 2008 - Catherine Daze, March 8, 2008 10 of
13 people found the following review helpful:
Exceptionally memorable..., February 27, 2008by OtisTDog There are competing schools of thought in IF. Many in the new school believe the story is paramount, and that puzzles and other game-like qualities are sometimes nothing more than unwanted throwbacks to the primitive days of mere "text adventures". "All Roads" is the first piece I encountered that made me think the new-schoolers might be on to something. Was this review helpful to you? Yes No Remove vote | Add a comment
- jfpbookworm (Hamburg, New York), February 25, 2008 - J. Robinson Wheeler (Austin, TX), February 22, 2008 - Marsh (Oxfordshire, UK), February 12, 2008 - RichCheng (Warwickshire, UK), January 28, 2008 8 of
13 people found the following review helpful:
Fun, January 24, 2008by Dominic Delabruere (U.S.A.) This story's setting was beautiful, and the story was riveting, although I must admit I'm still rather confused about some of the details. There were one or two moments scenes in which I became stuck while playing this - it took me forever to notice the existence of a certain location, for example, but I've never been very good at puzzles in interactive fiction. The implementation was generally smooth, and the prose was polished and stylish. Overall, it's very fun to play. I recommend it. Was this review helpful to you? Yes No Remove vote | Add a comment
- oddgrue (California), December 30, 2007 - Tyrog, December 14, 2007 - wolf510 (Pittsburg, CA), December 8, 2007 - VK, November 27, 2007 - anj tuesday, November 18, 2007 - Emily Boegheim, November 11, 2007 - Wesley (Iowa City, Iowa), November 11, 2007 - Hauston (Seattle, WA), October 30, 2007 - Stephen Bond (Leuven, Belgium), October 26, 2007 - SamGordon (England), October 23, 2007 - PDearmore (Central New York), October 22, 2007 - yandexx (Saint-Petersburg, Russia), October 22, 2007 - zer, October 22, 2007 - Corey Arnett (British Columbia, Canada), October 20, 2007 Baf's GuideSupernatural espionage thriller set in a quasi-medieval Venice (oh, that old genre again). You jump around in space and time through a series of apparently disconnected scenes, and eventually, if you're paying enough attention, things come together. Largely puzzleless, in the conventional sense; there's one puzzle toward the beginning of the game, but most of the rest of the story pretty much flows by. In another sense, though, the whole game is a puzzle, and it's a pretty clever one--the game drops progressively more obvious clues as you go along and fills in some, but not all, of the blanks at the end. You'll probably need to replay, and think a good deal, to figure everything out). Pleasantly confusing, though very much on rails--there's only one path through the game, and not much deviation is allowed for. Unusual and rewarding. -- Duncan Stevens
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