All Roads

by Jon Ingold profile

Historical, Time Travel
2001

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Reviews and Ratings

5 star:
(33)
4 star:
(72)
3 star:
(34)
2 star:
(6)
1 star:
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Average Rating:
Number of Ratings: 153
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- Edo, August 17, 2023

- Ms. Woods, July 25, 2023

- William Chet (Michigan), July 15, 2023

- SirIgnotus (Somewhere, probably.), June 22, 2023

- thesleuthacademy, February 26, 2023

- tonietto (Berlin), November 7, 2022

- sw3dish, October 13, 2022

- SherwoodForbes, June 21, 2022

- aluminumoxynitride, June 21, 2022

- Titania Lowe, February 5, 2022

- Jonathan Verso, October 25, 2021

- Zape, September 2, 2021

- Karlok (Netherlands), April 14, 2021

- Spike, December 25, 2020

- Arrowhead12 (Edmonton, Alberta), June 11, 2020

- kierlani, May 12, 2020

- Elizabeth DeCoste (Canada), April 11, 2020

- Rovarsson (Belgium), December 2, 2019

- Ry (Philippines), October 2, 2019

- Targor (Germany), September 30, 2019

- beecadee, September 15, 2019

- suchamazingdoge (Austin, Texas), May 12, 2019

5 of 5 people found the following review helpful:
"I'd rather be smart than be an actor." -- Pinocchio, May 11, 2019
by deathbytroggles (Minneapolis, MN)

I normally am a sucker for anything involving time travel and paradoxes and I tend to prefer linear gameplay. Jon Ingold is also one of my favorite authors. So All Roads should be right up my alley. I judged the 2001 IF competition and remember giving this one a score of "6" and then being surprised it took first place and won a whole slew of XYZZY awards. I decided to play it again recently to see if time would change my mind, but I left once again feeling underwhelmed.

At first, I thought I was bothered that the shifts and paradoxes were so fast and furious that I didn't have time to get a grip on the characters or their motivations. But Shrapnel and Shade are both similar in this regard and it didn't bother me there.

But looking at Jim Kaplan's review, I think he nailed it: Ingold does not trust the player here. If you spend too much time experimenting in any particular area, the game practically force feeds you what you should type, getting you to the ending as fast as possible. I play interactive fiction because I find satisfaction in being involved in the story, even if minimally, and here I felt like a puppet on a string.

That said, it's short enough that everyone should give it a try to see if it's up their alley.

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- elias67, March 12, 2019

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