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All Roads

by Jon Ingold profile

Historical/Time Travel
2001

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Member Reviews

5 star:
(28)
4 star:
(62)
3 star:
(29)
2 star:
(6)
1 star:
(7)
Average Rating:
Number of Reviews: 13
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3 of 23 people found the following review helpful:
Pissed off, December 26, 2009
by Andreas Teufel (Poland)
Confused nonsense about a shadowdancer/assassin in some parallel universe Italy (best setting EVAR!!!11), a story that repeats over and over in some utterly senseless way, a protagonist who is uninteresting in the worst way since he has no personality at all and WE KNOW NOT A FUCKING THING ABOUT HIM.

yeah, it's game of the year (!) material all right!

I am beyond words.

7 of 10 people found the following review helpful:
Exceptionally memorable..., February 26, 2008
There are competing schools of thought in IF. Many in the new school believe the story is paramount, and that puzzles and other game-like qualities are sometimes nothing more than unwanted throwbacks to the primitive days of mere "text adventures". "All Roads" is the first piece I encountered that made me think the new-schoolers might be on to something.

It's been a couple of years since I played this piece, and I don't really recall any puzzles at all. They were there, but they seemed so easily solved that it was clear their main purpose was to keep the reader involved, and not to delay completion of the story. What I do recall is the very intriguing plot, which, like a dense film along the lines of "Memento", kept me both enthralled and slightly disoriented until the very end. As with "Memento", I still can't say I fully understand "All Roads", but I don't hesitate to recommend it.

5 of 9 people found the following review helpful:
Fun, January 24, 2008
by Dominic Delabruere (U.S.A.)
This story's setting was beautiful, and the story was riveting, although I must admit I'm still rather confused about some of the details. There were one or two moments scenes in which I became stuck while playing this - it took me forever to notice the existence of a certain location, for example, but I've never been very good at puzzles in interactive fiction. The implementation was generally smooth, and the prose was polished and stylish. Overall, it's very fun to play. I recommend it.


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