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Till Death Makes a Monk-Fish Out of Me

by Mike Sousa profile and Jon Ingold profile

Science Fiction
2002

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Reviews and Ratings

5 star:
(5)
4 star:
(16)
3 star:
(9)
2 star:
(1)
1 star:
(0)
Average Rating:
Number of Ratings: 31
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- Robb Sherwin (Colorado), December 29, 2017

- Sobol (Russia), August 19, 2017

Life after death after death after death...mid-length puzzle game, February 3, 2016

Monk-fish is a mid-length puzzle-y game in which you must deal with the after-effects of a failed scientific experiment. You explore an underwater base, encounter monk-fish, and generally have to puzzle out a very enjoyable story with vague similarities to Ingold's All Roads game.

The game is vaguely futuristic, somewhat like Walker and Silhouette. It gave me several laugh-out-loud moments.

This game was nominated for Best Game, Best Writing, Best Story, and Best Individual Puzzle. The puzzle it was nominated for was discovering a password, and is one of those 'to get A, you need B. So you get B, but first you have to do C, which you must have D to make sense of'. It is very, very fun, although I couldn't do step 'D' (whichever step that was).

The plot reminded me of a lot of TV shows going on right now where the protagonists is partly dead or partly alive.

- namekuseijin (anywhere but home), January 12, 2016

- Matt W (San Diego, CA), March 18, 2015

- Victor Gijsbers (The Netherlands), March 16, 2015

- Thrax, March 11, 2015

- Steven Watson (UK), September 2, 2013

- DJ (Olalla, Washington), May 20, 2013

- piehole, February 15, 2013

- kala (Finland), December 19, 2012

- amciek (Opole), May 24, 2012

- Sam Kabo Ashwell (Seattle), April 16, 2012

- Mr. Patient (Saint Paul, Minn.), September 29, 2011

- eu, December 25, 2009

- Ben, November 18, 2009

- Juhana, May 30, 2009

- Shigosei, January 21, 2009

- ensoul, November 14, 2008

- Ikram (Swaziland), November 4, 2008

- Lenya, October 11, 2008

- Maze (Rome, Italy), August 12, 2008

- Anders Hellerup Madsen (Copenhagen, Denmark), July 21, 2008

>VERBOSE -- Paul O'Brian's Interactive Fiction Page

So we're talking about a pretty phenomenal game, here. In fact, almost depressingly so, given that I'm an entrant this year and TDMAMOOM is miles better than my game. It's not perfect, mind. I found a few spelling and grammar errors, and there were times I wished for clearer descriptions of events and objects. But those flaws are minor and cosmetic, and they do nothing to change the fact that this is a damn good game. Bravo.

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- jfpbookworm (Hamburg, New York), February 25, 2008


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