Have you played this game?You can rate this game, record that you've played it, or put it on your wish list after you log in.
Playlists and Wishlists
RSS FeedsNew member reviews
Updates to downloadable files
All updates to this page
About the StoryDr. Taylor's looking worried. Dr. Kurner's looking exhausted. Zak is grinning with glee. Today is the big day, and you're about to try out the crowning experiment of your life, and in AtlantisLab's chequered history. It's just a shame that it's not going to work. And you're unlikely to stay alive through the consequences. TILL DEATH... and then some.
Nominee, Best Game; Nominee, Best Writing; Nominee, Best Story; Nominee, Best Individual Puzzle - 2002 XYZZY Awards
2nd Place overall; 1st Place, Miss Congeniality Awards - 8th Annual Interactive Fiction Competition (2002)
>VERBOSE -- Paul O'Brian's Interactive Fiction Page
So we're talking about a pretty phenomenal game, here. In fact, almost depressingly so, given that I'm an entrant this year and TDMAMOOM is miles better than my game. It's not perfect, mind. I found a few spelling and grammar errors, and there were times I wished for clearer descriptions of events and objects. But those flaws are minor and cosmetic, and they do nothing to change the fact that this is a damn good game. Bravo.
See the full review
|Average Rating: |
Number of Reviews: 2
Write a review
The game is vaguely futuristic, somewhat like Walker and Silhouette. It gave me several laugh-out-loud moments.
This game was nominated for Best Game, Best Writing, Best Story, and Best Individual Puzzle. The puzzle it was nominated for was discovering a password, and is one of those 'to get A, you need B. So you get B, but first you have to do C, which you must have D to make sense of'. It is very, very fun, although I couldn't do step 'D' (whichever step that was).
The plot reminded me of a lot of TV shows going on right now where the protagonists is partly dead or partly alive.
Featured on Radio K #2, April 28, 2015
If you enjoyed Till Death Makes a Monk-Fish Out of Me...
Related GamesPeople who like Till Death Makes a Monk-Fish Out of Me also gave high ratings to these games:
|4x4 Galaxy, by Agnieszka Trzaska|
Average member rating: (9 ratings)
4x4 Galaxy is a space exploration game with 16 planets that are different every playthrough thanks to procedurally generated content. Discover new worlds, battle space pirates and strange beasts, sell goods, explore abandoned mines, go...
Gris et Jaune, by Jason Devlin
Average member rating: (23 ratings)
She wanted answers. He wanted a cure. You just wanted to live.
|Portcullis, by Robin Johnson|
Average member rating: (13 ratings)
Your home town, Portcullis, has been taken over by an evil sorcerer (because that's what evil sorcerers do) and a party of adventurers has arrived to overthrow him (because that's what adventurers do.) An old-school-feel comic fantasy...
Recommended ListsTill Death Makes a Monk-Fish Out of Me appears in the following Recommended Lists:
IF that's a pleasure to READ by Maureen
I have a soft spot for "literary" IF. Good writing can draw me into a story that doesn't really have much game to it, and amateur writing can wreck an otherwise good game. That's not to say I like puzzle-less IF or text dumps. I enjoy...
PollsThe following polls include votes for Till Death Makes a Monk-Fish Out of Me:
Games with an abrupt and unexpected ending twist by dutchmule
I'm looking for games which, as in a lot of short stories, feature a sudden and unexpected revelation/twist at the very end of the game, that possibly changes your interpretation of what the game was really all about. (but please be...
Best sci-fi games by Ant-Fan
I'm looking for games from the sci-fi genre. I would prefer classic-style games, even if they're not classics (such as 'Across The Stars') because one of my all-time favorites is Planetfall, but really, anything goes.
Fast-paced action scenes by Juhana
Fast-paced action is something that's notoriously hard to do in IF where waiting for player's input necessarily pauses the game every turn. Which games have succeeded in creating action scenes that convey the sense of urgency, danger and...
This is version 7 of this page, edited by Mike Sousa on 7 February 2016 at 8:57am. - View Update History - Edit This Page - Add a News Item